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Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on December 23, 2025, 10:45:56 AM

Title: Custom Map #11643: Guppy Tree Pac Unwrapped. By: IronJohnLogan
Post by: AutoPost on December 23, 2025, 10:45:56 AM
This topic is for discussion of map #11643: Guppy Tree Pac Unwrapped
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=11643)

Author: IronJohnLogan
Size: 100x200

Desc:
Unwrapped one of your many presents to start the game off for those that don't notice at the beginning. The technique is demonstrated in case you want to go back and give the original release another go Easy Start
Title: Re: Custom Map #11643: Guppy Tree Pac Unwrapped. By: IronJohnLogan
Post by: yak on December 25, 2025, 01:02:50 PM
John please help here: how do i change terraforming level in pac games? it seems i can only do level 3...
Title: Re: Custom Map #11643: Guppy Tree Pac Unwrapped. By: IronJohnLogan
Post by: bhutonk on December 25, 2025, 10:28:46 PM
Quote from: yak on December 25, 2025, 01:02:50 PMJohn please help here: how do i change terraforming level in pac games? it seems i can only do level 3...

click on the terraforming, go to cell that have level that you want, press CTRL+T
Title: Re: Custom Map #11643: Guppy Tree Pac Unwrapped. By: IronJohnLogan
Post by: toolforger on December 28, 2025, 06:47:59 PM
Darnit. That's the first PAC map where I don't see a way out of the start.

I can clear out the top no problem, I can put most cannons behind walls, but there are enough cannons and that sprayer that I can't wall off which will prevent any creeper ca. 3 squares above the red plateau.
I find myself unable to progress in any meaningful way - what am I missing?
Title: Re: Custom Map #11643: Guppy Tree Pac Unwrapped. By: IronJohnLogan
Post by: Johnny Haywire on December 29, 2025, 04:34:15 PM
See my comments in map #11642.

If you terp everything on the top (set your emitter to the slow burst cycle), the mortar won't be as effective. I went to the right first, and attacked stuff that way.
Title: Re: Custom Map #11643: Guppy Tree Pac Unwrapped. By: IronJohnLogan
Post by: toolforger on December 29, 2025, 08:59:49 PM
Weird. I had terped everything to low elevation, except walling off cannons at elevation 10.
I'll try general elevation 10 next and see what kinds of differences that causes; I wouldn't have expected any, but if you say that worked, that's at least an interesting experiment.
Title: Re: Custom Map #11643: Guppy Tree Pac Unwrapped. By: IronJohnLogan
Post by: toolforger on December 29, 2025, 09:48:39 PM
Huh. Weird.
It just... worked?
Not sure why. Maybe because most creeper is simply out of range, because the very top of the tree isn't levelled to 10 before it gets overflowed with creeper.

Once the second PZ is conquered, the rest is indeed just walking down.
Title: Re: Custom Map #11643: Guppy Tree Pac Unwrapped. By: IronJohnLogan
Post by: Johnny Haywire on December 29, 2025, 10:21:42 PM
Yeah, it's mostly the blasters that can't fire once it's leveled to 10 that matters. Also the mortars aren't as effective because your creeper isn't as deep.

Glad it worked for ya =)
Title: Re: Custom Map #11643: Guppy Tree Pac Unwrapped. By: IronJohnLogan
Post by: yak on January 17, 2026, 02:53:08 PM
Quote from: bhutonk on December 25, 2025, 10:28:46 PM
Quote from: yak on December 25, 2025, 01:02:50 PMJohn please help here: how do i change terraforming level in pac games? it seems i can only do level 3...

click on the terraforming, go to cell that have level that you want, press CTRL+T
tyvm friend :)