Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on May 19, 2025, 11:58:11 PM

Title: Custom Map #11495: Less is More. Sometimes.. By: Johnny Haywire (just an edit)
Post by: AutoPost on May 19, 2025, 11:58:11 PM
This topic is for discussion of map #11495: Less is More. Sometimes.
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=11495)

Author: Johnny Haywire (just an edit)
Size: 128x84

Desc:
MapMaster AlexX's map #9900 with a few restrictions. Ok, a lot of restrictions. But you have everything you need to win. Try stuff. Die stuff. Fly stuff. Buy stuff. See what happens. You can't learn less than nothing. All credit should go to AlexX/Rennervate for a very cool-looking map. All blame should be thrown my way. Use the forums or just rate it a "10", click "ignore map" and move on. Thanks for playing!
Title: Re: Custom Map #11495: Less is More. Sometimes.. By: Johnny Haywire (just an edit)
Post by: Johnny Haywire on May 20, 2025, 12:05:42 AM
I apologize in advance for everything. I thought this picture was very cool.

Some weapons are more effective than others at doing different things. You'll need to do different things to win this map.

All credit for this map goes to AlexX/Rennervate, and you can fully blame me if you don't like it. I removed the Bertha because easy and limited the weapons to only 1 because also easy.

Good luck! =)
Title: Re: Custom Map #11495: Less is More. Sometimes.. By: Johnny Haywire (just an edit)
Post by: Lore on May 23, 2025, 02:05:11 AM
58 downloads and no completions yet, you might have overdone it haha. I assume no 'tricks' are involved (other than maybe the spore tower)?
Title: Re: Custom Map #11495: Less is More. Sometimes.. By: Johnny Haywire (just an edit)
Post by: Johnny Haywire on May 23, 2025, 05:06:15 PM
Lol, yeah possibly.

But there aren't any actual "tricks" per se. I mean, I dunno if it'd be considered a "trick" or not. It's a game mechanism that most anyone who's used a singularity has probably noticed.

Anytime the creeper depth exceeds 2000 (although there may be some exceptions), the creeper becomes converted to AC. When a lot of spores with a large payload all hit the same spot at once, they exceed 2000 depth.

So if you can get all those 15 spores to hit the same spot at the same time...

Does that help?

Title: Re: Custom Map #11495: Less is More. Sometimes.. By: Johnny Haywire (just an edit)
Post by: Lore on May 23, 2025, 10:38:18 PM
Oooooooooh the singularity. I never use it for that purpose so it never crossed my mind. Yes I can see how its possible now.
Title: Re: Custom Map #11495: Less is More. Sometimes.. By: Johnny Haywire (just an edit)
Post by: Johnny Haywire on May 24, 2025, 01:12:13 AM
Ok. Not entirely sure if you understood everything in the clue but I didn't want to completely spell it out, lol.

Lemme know if you'd like a little more clarity. Always glad to help. =)
Title: Re: Custom Map #11495: Less is More. Sometimes.. By: Johnny Haywire (just an edit)
Post by: Lore on May 24, 2025, 03:49:36 AM
I did actually misread what you said. I do know about the spore trick, but you gave me some ideas I want try before asking for help 😁
Title: Re: Custom Map #11495: Less is More. Sometimes.. By: Johnny Haywire (just an edit)
Post by: Johnny Haywire on May 24, 2025, 03:19:37 PM
Fair enough. Good luck! 😊
Title: Re: Custom Map #11495: Less is More. Sometimes.. By: Johnny Haywire (just an edit)
Post by: Lore on May 26, 2025, 12:43:21 AM
I think I used a years worth of singularities... but the map is complete! 😅
Title: Re: Custom Map #11495: Less is More. Sometimes.. By: Johnny Haywire (just an edit)
Post by: Johnny Haywire on May 26, 2025, 12:40:56 PM
Grats! *Hands Lore an award*

First one to complete the map! Hope it wasn't too brutal. But yeah, those singularities are key to surviving =)
Title: Re: Custom Map #11495: Less is More. Sometimes.. By: Johnny Haywire (just an edit)
Post by: Drad on May 29, 2025, 12:59:06 AM
Was a challenge but certainly not impossible.