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Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on March 09, 2025, 08:54:26 AM

Title: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: AutoPost on March 09, 2025, 08:54:26 AM
This topic is for discussion of map #11433: Hmmmm
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=11433)

Author: Martin Gronsdal
Size: 60x60

Desc:
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: Lore on March 10, 2025, 09:10:23 PM
I made an account just to say that you are a cruel genius Martin. Thanks for the map!
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: Martin Gronsdal on March 10, 2025, 11:02:49 PM
Music in my ears!

Thanks for playing
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: Drad on March 11, 2025, 01:04:03 AM
another one that I just dont know the trick for.
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: spirix on March 11, 2025, 03:00:38 AM
So close, but yet so far...

Tried sniper and beam on pz already, in hope they'd reveal something hidden but there seems to be nothing.

Any hints?

https://imgur.com/a/8iyXKSq
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: Drad on March 11, 2025, 11:42:45 AM
Quote from: spirix on March 11, 2025, 03:00:38 AMSo close, but yet so far...

Tried sniper and beam on pz already, in hope they'd reveal something hidden but there seems to be nothing.

Any hints?

https://imgur.com/a/8iyXKSq
How did you manage to nullify the bottom right with only 1 guppy??
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: spirix on March 11, 2025, 12:07:21 PM
QuoteHow did you manage to nullify the bottom right with only 1 guppy??

Sometimes it is helpful to have a view from far far away to see all available options on Martins Maps, so...
Spoiler
zoom out to the max
[close]
;)
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: Vintermorgon on March 11, 2025, 02:52:17 PM
Good map. I haven't found the trick to it yet. Really wish the empty guppy was full, but that would've been too easy... Maybe I'm a bit rusty, been a few years since I last played CW3.
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: Martin Gronsdal on March 11, 2025, 05:06:20 PM
nah, you are probably a very good player. This is a blow below the belt map ;)

Spoiler
there's a guppy outside the map, full with energy
[close]
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: Lore on March 11, 2025, 06:48:32 PM
Quote from: spirix on March 11, 2025, 12:07:21 PMSometimes it is helpful to have a view from far far away to see all available options on Martins Maps, so...
Spoiler
zoom out to the max
[close]
;)

Spoiler
Interesting, on my screen you could not zoom out enough. I had to use another method.
[close]


QuoteSo close, but yet so far...

Spoiler
You've already solved the hard bit, look at the options already available to you
[close]
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: Drad on March 11, 2025, 06:48:46 PM
for anyone still struggling...

Spoiler
Shift + A to select all of a unit is quite helpful
[close]
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: Lore on March 11, 2025, 06:52:26 PM
Quote from: Drad on March 11, 2025, 06:48:46 PMfor anyone still struggling...

Congrats on the solve!
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: spirix on March 12, 2025, 06:36:49 AM
Quote from: Lore on March 11, 2025, 06:48:32 PM
Spoiler
You've already solved the hard bit, look at the options already available to you
[close]

I seem to miss something...
Spoiler
I only have a guppy with 120 energy, so I miss another 120. More guppies up there is not possible, and the power zone relay is too short to be placed on the guppy target instead. I can't charge the empty guppy pad either to give the guppy another 120 energy charge. I suppose I should charge it but I don't know how...
[close]
What is it I'm not seeing?
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: Martin Gronsdal on March 12, 2025, 11:47:19 AM
another guppy outside map
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: spirix on March 13, 2025, 01:59:51 AM
Quote from: Martin Gronsdal on March 12, 2025, 11:47:19 AManother guppy outside map

that part is solved already, I'm struggling with nullifying in the upper part of the map, see screenshot already posted above: https://imgur.com/a/8iyXKSq
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: Martin Gronsdal on March 13, 2025, 03:13:24 AM
You have the preset guppy there.... and have a look at the PZs
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: spirix on March 13, 2025, 03:59:53 AM
Quote from: Martin Gronsdal on March 13, 2025, 03:13:24 AMYou have the preset guppy there.... and have a look at the PZs

Yeah, I can build the relay on the PZ and connect the preset guppy, but what then? It is not charging the guppy pad, so I'm missing 120 energy.
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: Martin Gronsdal on March 13, 2025, 11:17:42 AM
Top right PZ is your answer
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: spirix on March 13, 2025, 11:48:44 AM
Quote from: Martin Gronsdal on March 13, 2025, 11:17:42 AMTop right PZ is your answer

nope, no idea... put the solution in a spoiler please, I'm done with this map. thanks
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: Martin Gronsdal on March 13, 2025, 12:07:56 PM
Put a relay on top right PZ and on the island next to where you need your nullifier. Feed it through the guppy you created at the CN, using the bottom PZ
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: spirix on March 13, 2025, 12:13:09 PM
Quote from: Martin Gronsdal on March 13, 2025, 12:07:56 PMPut a relay on top right PZ and on the island next to where you need your nullifier. Feed it through the guppy you created at the CN, using the bottom PZ

this is the only place where I can put the relay, but there is no space for a nullifier then?
https://imgur.com/a/xnBsGaO
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: Martin Gronsdal on March 13, 2025, 12:49:36 PM
Use the top left guppy to feed the nullifier first. Then do what you did in the screenshot
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: spirix on March 13, 2025, 01:15:55 PM
Quote from: Martin Gronsdal on March 13, 2025, 12:49:36 PMUse the top left guppy to feed the nullifier first. Then do what you did in the screenshot

dude, either I'm a complete idiot or I just don't understand what you mean.
If I put a nullifier there how am I supposed to build a relay in the same spot?
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: Martin Gronsdal on March 13, 2025, 02:39:59 PM
place the nullifier there and let the preset guppy build the nullifier and destroy the enemy next to it. Then, do what you did!
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: Lore on March 13, 2025, 07:48:28 PM
Quote from: spirix on March 13, 2025, 01:15:55 PMI just don't understand what you mean.

Spoiler
The top left guppy has 120 energy + another 120 at it's base so it can build a nullifier by itself. As to why the energy bar looks weird, I assume Martin pulled some shenanigans
[close]
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: spirix on March 14, 2025, 01:38:01 AM
Quote from: Lore on March 13, 2025, 07:48:28 PM
Quote from: spirix on March 13, 2025, 01:15:55 PMI just don't understand what you mean.

Spoiler
The top left guppy has 120 energy + another 120 at it's base so it can build a nullifier by itself. As to why the energy bar looks weird, I assume Martin pulled some shenanigans
[close]

yes, that was exactly the point, the pad was empty and only the guppy had 120 energy and I was looking desperately for a "secret" way to recharge it . Seems like I used the energy somehow when discovering what to do in this map. On a clean restart everything worked fine.

Classic PEBKAC :-)

Thanks you both for your patience!
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: Martin Gronsdal on March 14, 2025, 03:50:27 AM
Quote from: Lore on March 13, 2025, 07:48:28 PM
Quote from: spirix on March 13, 2025, 01:15:55 PMI just don't understand what you mean.

Spoiler
The top left guppy has 120 energy + another 120 at it's base so it can build a nullifier by itself. As to why the energy bar looks weird, I assume Martin pulled some shenanigans
[close]

This time, I'm innocent and not guilty!
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: spirix on March 14, 2025, 06:09:20 AM
Quote from: Martin Gronsdal on March 14, 2025, 03:50:27 AMThis time, I'm innocent and not guilty!

Hmmmm... I'd say you are generally not innocent and at least a bit guilty for my struggles here because I'm used to assume there are a lot of tricks on your maps, so one has to consider everything possible and impossible instead going straight to a solution :-))
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: Johnny Haywire on March 30, 2025, 07:58:47 PM
The "units outside the map area" thing is a little annoying for me because in order to see them on my monitor I have to change the settings to "window" because simply zooming out isn't enough for some reason. Other than that, this is a decent "Ha! Made you think" challenge.

Thanks for the map!
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: Lore on March 30, 2025, 08:34:19 PM
I figured it was intentional for the guppy to not be visible? I had to discover it by selecting all with another guppy, which felt like a particularly devious and clever way of hiding it.
Title: Re: Custom Map #11433: Hmmmm. By: Martin Gronsdal
Post by: Johnny Haywire on March 31, 2025, 12:52:03 AM
Never thought of it from that angle. Try switching to windowed mode and you'll be able to see everything. Annoying, but effective.

The "select all" is a good idea though, and works great when there are hidden units in your screen that you can't see. Very helpful in maps like Pastor Healer's maps especially where there are 100 totems hiding a key piece. =)