Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on October 11, 2024, 12:59:15 PM

Title: Custom Map #11303: Takeover. By: qqq
Post by: AutoPost on October 11, 2024, 12:59:15 PM
This topic is for discussion of map #11303: Takeover
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=11303)

Author: qqq
Size: 160x170

Desc:
Title: Re: Custom Map #11303: Takeover. By: qqq
Post by: oldnewby on October 12, 2024, 06:29:26 PM
Quote from: AutoPost on October 11, 2024, 12:59:15 PMThis topic is for discussion of map #11303: Takeover
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=11303)

Author: qqq
Size: 160x170

Desc:
Thank you qqq for an interesting challenge....
Spoiler
The toughest part was to rearrange all those beams so as to save 3 of your 4
 nullifier attack possibilities from that initial tidal wave of spores...   I had to abandon your mid map nullifier attack layout and use all those units to save the north-south relay energy grid... Likewise had to move the northernmost units in the NE map corner...
The long 10 minute delay before a second spoor attack gave time to build energy reactors on the PZs and destroy the other outside emitters... though chronic energy shortages made for some tough decisions... including delaying the forge build...
A wave of fighters opened the door to invade the NW island...  a nasty scramble...  including a couple of sprayer "Kamikaze" attacks... to help place relays... and then a few Berthas on 3 of the PZs eventually finished the job... 
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