This topic is for discussion of map: The War, Part 4: Vaga City (http://knucklecracker.com/creeperworld/mapcomments.php?id=3042)
(http://knucklecracker.com/creeperworld/thumb.php?id=3042) (http://knucklecracker.com/creeperworld/mapcomments.php?id=3042)
Author: Michionlion (http://knucklecracker.com/creeperworld/viewmaps.php?author=Michionlion)
Desc:
The forth installment of 'The War'
I'd like to dedcate this map to my dad, because he helped me with this one and was the original Lietenant Commander ;)
Enjoy
Find the Feedback and Storyline forum HERE (http://knucklecracker.com/forums/index.php?topic=4521.msg22595).
And Mission 5 is HERE (http://knucklecracker.com/forums/index.php?topic=4626).
Fun maps! Keep them coming :)
thanks.
I think there will be 13 maps in the saga, so you have some time before they're all gone!
I really like your maps! The terrain looks natural, and sometimes insidiously rugged. (I wonder if you are a professional?) The storyline is a bit simple, but believable, and adds a lot to the scenario.
Part 3 was super hard for me, because of the rugged terrain and no speed. (No complaints though!) But it is do-able. Part 4 was just pure fun; I've always wanted to tackle a hill with way-too-much creeper at the top.
Keep 'em coming! I look forward to the conclusion of "The War".
I am really enjoying your maps and appreciate the work you're doing.
Thanks,
dbit
ps "Lieutenant" (I used to be one in a galaxy long ago and far away).
Quote from: HellFreeze on December 20, 2010, 12:41:35 AM
I really like your maps! The terrain looks natural, and sometimes insidiously rugged. (I wonder if you are a professional?) The storyline is a bit simple, but believable, and adds a lot to the scenario.
Part 3 was super hard for me, because of the rugged terrain and no speed. (No complaints though!) But it is do-able. Part 4 was just pure fun; I've always wanted to tackle a hill with way-too-much creeper at the top.
Keep 'em coming! I look forward to the conclusion of "The War".
No, i'm not a professional, nor have i done anything like this (exept in a game called stronghold 2, and i never submitted any of those). Its because i'm a stickler for detail, and love it when people think it looks realistic (like you! thx :)). I like to make maps that 'go with the game', and are designed for the way most poeple play the game; like the original story missions.
@dbit,
yes, i had a lot of trouble with spelling that one. It seemed that word just couldn't find it i the dictionary. (i was just typing fast then so didn't bother to correct it.)
MISSION ACCOMPLISHED *over and out* 8)