This topic is for discussion of map #11281: Spiral Galaxy 2
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=11281)
Author: Martin Gronsdal
Size: 70x80
Desc:
Fight the idea, not the map
Some tricks are definitely required to grab the relay in the upper right. And to finish the mission you'll need to grab the mysteriously-hidden, I'm-not-saying-where-it-is doodad.
But that's after you've killed all the emitters (at least that's how I did it).
Hints: Some runners emit creeper when killed, some anti-creeper. Wouldn't it be nice if you figured out which were which?
Bonus hint: If you cut the digitalis, creeper can't creep and runners can't run. But quitters can still quit.
Nice challenge, Martin! Thanks for the map!!