Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on July 04, 2024, 03:22:02 PM

Title: Custom Map #11199: Doomcube. By: MerlinCraft
Post by: AutoPost on July 04, 2024, 03:22:02 PM
This topic is for discussion of map #11199: Doomcube
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=11199)

Author: MerlinCraft
Size: 256x256

Desc:
Title: Re: Custom Map #11199: Doomcube. By: MerlinCraft
Post by: Loren Pechtel on July 06, 2024, 12:44:27 PM
Doom?!  More like easy peasy!

The inner square is entirely friendly and faces no threat other than spores.  Of the 8 towers 4 are inside and sitting ducks.  I was able to preemptively kill three of the four outer towers using only the extra CNs.  I was also able to kill everything in that ring using only the CNs, just not before one spore fired once.  Note that this includes the anti-air "protecting" the inhibitor--not that it mattered because I got my fastest time with no air units at all.
Title: Re: Custom Map #11199: Doomcube. By: MerlinCraft
Post by: diogenis on May 26, 2025, 06:19:30 AM
Quote from: AutoPost on July 04, 2024, 03:22:02 PMThis topic is for discussion of map #11199: Doomcube
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=11199)

Author: MerlinCraft
Size: 256x256

Desc:
This map has so much potential, too bad it is so easy, look at the map again and try to make it harder and mare enjoyable.