Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on May 08, 2024, 11:34:41 AM

Title: Custom Map #11141: 260-Snow. By: Rennervate / AlexX
Post by: AutoPost on May 08, 2024, 11:34:41 AM
This topic is for discussion of map #11141: 260-Snow
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=11141)

Author: Rennervate / AlexX
Size: 255x255

Desc:
ignores my playing time (i made a big beginner's mistake). Nevertheless, it is a time-consuming map. not very easy.
Title: Re: Custom Map #11141: 260-Snow. By: Rennervate / AlexX
Post by: rennervate on May 08, 2024, 11:44:45 AM
I guess I haven't had the right idea yet as to how to solve the map faster. I also accidentally killed the forge. and resources are scarce...

I'm curious how fast some players will be... without the cheater
Title: Re: Custom Map #11141: 260-Snow. By: Rennervate / AlexX
Post by: D0m0nik on May 08, 2024, 02:29:36 PM
I don't see anything apart from an early bertha that can be exploited on this. Judging by your time it is going to be a grind, probably thanks to the severe tech limits!

Spoiler
Setting up an initial base in a top corner could have some benefits I suppose!
[close]
Title: Re: Custom Map #11141: 260-Snow. By: Rennervate / AlexX
Post by: D0m0nik on May 08, 2024, 03:41:51 PM
I am quite sure this isn't the best idea either. But it is possible to start top corner!
Title: Re: Custom Map #11141: 260-Snow. By: Rennervate / AlexX
Post by: rennervate on May 08, 2024, 04:02:19 PM
Unfortunately, I forgot to secure the two islands with diamonds, so direct land is not possible. I noticed it during the audition and then forgot about it. So a significantly faster time is possible
Title: Re: Custom Map #11141: 260-Snow. By: Rennervate / AlexX
Post by: D0m0nik on May 08, 2024, 04:55:33 PM
Never mind unfortunately, we need some hope!
Title: Re: Custom Map #11141: 260-Snow. By: Rennervate / AlexX
Post by: D0m0nik on May 08, 2024, 05:14:02 PM
looking like a 1hr30 but need to go to bed!
Title: Re: Custom Map #11141: 260-Snow. By: Rennervate / AlexX
Post by: Loren Pechtel on May 08, 2024, 08:08:04 PM
Given the lack of any other aether it seems the start must be in the corner, but I sure can't figure out how to survive that.  Starting in the bottom is easy--but seems to offer no prospect but death by spores.
Title: Re: Custom Map #11141: 260-Snow. By: Rennervate / AlexX
Post by: adlenl2 on May 08, 2024, 09:06:01 PM
No idea how to make through the start... Any hints?
Title: Re: Custom Map #11141: 260-Snow. By: Rennervate / AlexX
Post by: rennervate on May 09, 2024, 11:31:51 AM
Quote from: adlenl2 on May 08, 2024, 09:06:01 PMNo idea how to make through the start... Any hints?


I can't get the start of D.
That's my approach:
Title: Re: Custom Map #11141: 260-Snow. By: Rennervate / AlexX
Post by: D0m0nik on May 09, 2024, 12:34:45 PM
Quote from: adlenl2 on May 08, 2024, 09:06:01 PMNo idea how to make through the start... Any hints?

Or start top right. You loose the CN a good few times but you can get established and push out.
Title: Re: Custom Map #11141: 260-Snow. By: Rennervate / AlexX
Post by: rennervate on May 09, 2024, 03:09:45 PM
Thanks for the tip, I've always flown around with the CN so losing is probably better
Title: Re: Custom Map #11141: 260-Snow. By: Rennervate / AlexX
Post by: D0m0nik on May 10, 2024, 05:46:24 AM
Quote from: rennervate on May 09, 2024, 03:09:45 PMThanks for the tip, I've always flown around with the CN so losing is probably better

I think so in this case. It is very rare that you need to use this technique though. You made a uniquely challenging map! Even with a PZ bertha, pushing out was hard!
Title: Re: Custom Map #11141: 260-Snow. By: Rennervate / AlexX
Post by: Loren Pechtel on May 10, 2024, 01:49:43 PM
Quote from: rennervate on May 09, 2024, 11:31:51 AM
Quote from: adlenl2 on May 08, 2024, 09:06:01 PMNo idea how to make through the start... Any hints?


I can't get the start of D.
That's my approach:
Made that work.  Somehow I managed to come in in the top half of scores.

Am I right there's no way (other than guppies) to bridge between the top and bottom half of the map?
Title: Re: Custom Map #11141: 260-Snow. By: Rennervate / AlexX
Post by: D0m0nik on May 10, 2024, 02:29:05 PM
Quote from: Loren Pechtel on May 10, 2024, 01:49:43 PM
Quote from: rennervate on May 09, 2024, 11:31:51 AM
Quote from: adlenl2 on May 08, 2024, 09:06:01 PMNo idea how to make through the start... Any hints?


I can't get the start of D.
That's my approach:
Made that work.  Somehow I managed to come in in the top half of scores.

Am I right there's no way (other than guppies) to bridge between the top and bottom half of the map?

Yes I think so. Quite cool that half way through you either relocate or it becomes a guppy map!
Title: Re: Custom Map #11141: 260-Snow. By: Rennervate / AlexX
Post by: rennervate on May 11, 2024, 01:54:45 PM
Quote from: D0m0nik on May 08, 2024, 05:14:02 PMlooking like a 1hr30 but need to go to bed!



almost a precision landing.
...that's where you notice the great experience
Title: Re: Custom Map #11141: 260-Snow. By: Rennervate / AlexX
Post by: adlenl2 on May 16, 2024, 04:26:29 PM
Finally finished it. Thank you for the help!
Title: Re: Custom Map #11141: 260-Snow. By: Rennervate / AlexX
Post by: Johnny Haywire on November 11, 2024, 09:11:46 PM
Great map!

Starting at the top seemed like the most fun, and I agree with Dom's assessment. He knows his stuff, for sure. And so does Rennervate. Dude. This is an intense map for at least the first 20% of the battle. Might try going from the bottom just to see. Very well-done!

Thanks for the map!! =)
Title: Re: Custom Map #11141: 260-Snow. By: Rennervate / AlexX
Post by: rennervate on November 12, 2024, 08:28:35 AM

Thanks for playing and commenting on my map as well as your kind words