Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on February 27, 2024, 08:15:28 AM

Title: Custom Map #11061: Swamp. By: qqq
Post by: AutoPost on February 27, 2024, 08:15:28 AM
This topic is for discussion of map #11061: Swamp
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=11061)

Author: qqq
Size: 80x90

Desc:
Title: Re: Custom Map #11061: Swamp. By: qqq
Post by: D0m0nik on February 28, 2024, 02:11:02 PM
Really enjoying your maps, thanks for making them!
Title: Re: Custom Map #11061: Swamp. By: qqq
Post by: Cesser on May 25, 2024, 02:14:51 PM
What's the initial strategy here? I can only get 8 reactors at the start and then I get stuck.
Title: Re: Custom Map #11061: Swamp. By: qqq
Post by: Stu on May 25, 2024, 08:41:28 PM
Quote from: Cesser on May 25, 2024, 02:14:51 PMWhat's the initial strategy here? I can only get 8 reactors at the start and then I get stuck.

Try using the terp and a shield to clear a path to the goodies

Spoiler
You can grab at least 12 of the reactors at the start but it's doable with 8.  I got the three packs on the left by landing the command node near the center and then scooting it around a bit.  You gotta terp a path over to connect to the totem and the other pickups, it'll take a while with only 1 terp and limited energy but a shield and a cannon will do.  Doesn't need to be 10 height, 7 works if you're clearing the area as well.  Once you reach the bertha that speeds things up and helps you get the nullifier
[close]
Title: Re: Custom Map #11061: Swamp. By: qqq
Post by: Cesser on May 26, 2024, 10:31:37 AM
Brilliant! It worked, even without getting the berta until the end. For some reason, I never think about the shields! Thanks for the tip and great map.