Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on February 10, 2024, 06:06:12 PM

Title: Custom Map #11035: Spore Hell. By: Ryier
Post by: AutoPost on February 10, 2024, 06:06:12 PM
This topic is for discussion of map #11035: Spore Hell
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=11035)

Author: Ryier
Size: 64x256

Desc:
Title: Re: Custom Map #11035: Spore Hell. By: Ryier
Post by: teknotiss on February 11, 2024, 01:23:27 PM
this is going to take a few goes... wowser dude, really good "increasing the pressure" type of map.

my only suggestion is to let the player get a bit of aether earlier, a pack with 50-70 in it would make this a lot more fun early on without reducing the challenge a lot.

thanks for making this map dude, and please make more too! :)
Title: Re: Custom Map #11035: Spore Hell. By: Ryier
Post by: Stu on February 13, 2024, 08:57:11 PM
I think "terp hell" would be a sufficient alternate name for this.  I'll share a couple hyper pro tricks & tips I used:

1: You don't HAVE to raise everything to 10 height.  It's not as fancy but making the terrain level at around 6 allows you to save big energy bills
2: You can use a guppy to land in the creep near the totem.  So long as you save it before it dies you can fly it in circles for a minute till it heals.  It's worth it to get the first energy efficiency upgrade, at least
3: Do cool stuff with a guppy probably to nullify everything early and beat the map in 20 minutes and make people who spent hours on the map feel dumb (this tip is a work in progress)
Title: Re: Custom Map #11035: Spore Hell. By: Ryier
Post by: D0m0nik on February 15, 2024, 03:01:22 PM
Really good map, great sense of impending doom!