Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on February 10, 2024, 11:57:23 AM

Title: Custom Map #11033: Lakes and Mountains. By: Dp
Post by: AutoPost on February 10, 2024, 11:57:23 AM
This topic is for discussion of map #11033: Lakes and Mountains
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=11033)

Author: Dp
Size: 180x180

Desc:
Map from D0m0nik Beware the delayed emitters and spores. Just a bit of a battle map with the option of running 3 bases at once!
Title: Re: Custom Map #11033: Lakes and Mountains. By: Dp
Post by: Apexian on February 10, 2024, 02:05:20 PM
I already know that I'm not going to be able to beat this, but it's great to see you making maps again.
Title: Re: Custom Map #11033: Lakes and Mountains. By: Dp
Post by: hawgwash on February 11, 2024, 12:34:00 PM
Excellent map.  I struggle with these "multitasking" type scenarios.  And in this case, I built a forge almost immediately and somehow managed to choose the hardest location to defend.  Had to just hang on until I got enough forge upgrades and also could join to another base.
Title: Re: Custom Map #11033: Lakes and Mountains. By: Dp
Post by: D0m0nik on February 11, 2024, 12:36:34 PM
I'm glad you beat it! Which base did you choose?
Title: Re: Custom Map #11033: Lakes and Mountains. By: Dp
Post by: hawgwash on February 11, 2024, 01:15:56 PM
Quote from: D0m0nik on February 11, 2024, 12:36:34 PMI'm glad you beat it! Which base did you choose?
Spoiler
I placed CNs in the NE, SE, and SW corners.  I put the forge in the SE corner.  Twice I almost lost the CN in that corner as the creeper came up the little river.  I was struggling to find more space down there to build more reactors.
[close]
Title: Re: Custom Map #11033: Lakes and Mountains. By: Dp
Post by: stdout on February 12, 2024, 12:07:47 PM
Unfortunately the ranking scale only goes to 10 so that's what I ranked it. A masterpiece.

Spoiler
I opened NE, SE and SW. Forge on SW. Built gems, then 3 reactors, then 3 more reactors as well as cannons and blasters as needed. One guppy to nullify that spore tower on the west side. I managed to hold all three corners. By the time I got the thor I was already maxed out on build speed so the 2,000 cost wasn't a problem. Quick and satisfying mopup after that. Extremely tight opening. Getting a foothold took several restarts. I did manage to hold all three bases with careful multitasking.
[close]

Great map Domonik, thank you!
Title: Re: Custom Map #11033: Lakes and Mountains. By: Dp
Post by: rennervate on February 14, 2024, 04:28:54 AM
cool that you're doing maps again. the design of your maps is always great. Unfortunately I'm too old to put myself through the stress of having 3 CN's. Maybe this is related to my cold and I'll have to try it next week.
Title: Re: Custom Map #11033: Lakes and Mountains. By: Dp
Post by: D0m0nik on February 14, 2024, 12:43:33 PM
It is playable with just one CN but a bit of a slog.

Hope you get well soon!
Title: Re: Custom Map #11033: Lakes and Mountains. By: Dp
Post by: rennervate on February 21, 2024, 11:46:57 AM
10/10.
hard start. It took me a few tries... it was a lot of fun. thanks for doing it
Title: Re: Custom Map #11033: Lakes and Mountains. By: Dp
Post by: Johnny Haywire on November 18, 2024, 01:18:37 AM
Excellent map, dude. I did the non-multitasking slog, although I thought it would be helpful to drop all 3 CN's and just make a guppy with the two extra ones while they lasted. That helped and I was able to stick the second attempt without too much of a problem, going the SW base. Didn't try any of the others but they looked good too.

I have to admit, the color scheme got me on the first run. Totally ignored the creeper coming over the light blue terrain because I didn't see any purple. I'm sure you could've made it more difficult to force people to use all 3 bases, but I'm very thankful you didn't. Great job!

Thanks for the map!! =)