Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on February 01, 2024, 04:40:56 PM

Title: Custom Map #11019: Deception. By: Apexian
Post by: AutoPost on February 01, 2024, 04:40:56 PM
This topic is for discussion of map #11019: Deception
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=11019)

Author: Apexian
Size: 135x115

Desc:
Never judge a book by its cover, and as an old man once said, keep a disarmed nullifier near any totem you find...
Title: Re: Custom Map #11019: Deception. By: Apexian
Post by: D0m0nik on February 02, 2024, 01:30:00 PM
Excellent map. The random destruction isn't too much but enough to keep you on your toes! Really enjoyed it!
Title: Re: Custom Map #11019: Deception. By: Apexian
Post by: Apexian on February 02, 2024, 01:34:46 PM
Glad you liked it.
Title: Re: Custom Map #11019: Deception. By: Apexian
Post by: Johnny Haywire on November 13, 2024, 11:07:41 AM
Agreed!

Question - is the destruction actually random? In many cases I had to build a nullifier twice because it just mysteriously vanished along with the connecting relay. Not sure what was doing that.

The booby traps are interesting. The flashy thing that required energy from multiple points was cool, and it looked like it was killing some creeper so it became my friend. The big nova-like explosion on the left side of the map looked very cool, but seemed non-functional. I was hoping it would kill the red haze but I'm guessing its function was just to look really cool.

Great job putting everything together, dude. Lots of different CRPL elements all in one place can get annoying, but I think this one is a yummy, well-designed tossed CW3 salad.

Thanks for the map!
Title: Re: Custom Map #11019: Deception. By: Apexian
Post by: Apexian on November 17, 2024, 02:23:20 AM
Quote from: Johnny Haywire on November 13, 2024, 11:07:41 AMAgreed!

Question - is the destruction actually random? In many cases I had to build a nullifier twice because it just mysteriously vanished along with the connecting relay. Not sure what was doing that.

The booby traps are interesting. The flashy thing that required energy from multiple points was cool, and it looked like it was killing some creeper so it became my friend. The big nova-like explosion on the left side of the map looked very cool, but seemed non-functional. I was hoping it would kill the red haze but I'm guessing its function was just to look really cool.

Great job putting everything together, dude. Lots of different CRPL elements all in one place can get annoying, but I think this one is a yummy, well-designed tossed CW3 salad.

Thanks for the map!
Nothing is actually random, it's just a lot of booby traps and messy crpl, to create a sense of unpredictability. +The concealed thumbnail, I believe it fit the theme of Deception/Randomness pretty well.
Again, thanks for playing.