Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on January 01, 2024, 05:03:49 AM

Title: Custom Map #10999: 261-Nolan. By: Rennervate / AlexX
Post by: AutoPost on January 01, 2024, 05:03:49 AM
This topic is for discussion of map #10999: 261-Nolan
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=10999)

Author: Rennervate / AlexX
Size: 255x255

Desc:
Title: Re: Custom Map #10999: 261-Nolan. By: Rennervate / AlexX
Post by: Loren Pechtel on January 02, 2024, 11:34:54 AM
Taunting us with such a totally wrong approach, naughty! :)
Title: Re: Custom Map #10999: 261-Nolan. By: Rennervate / AlexX
Post by: Stu on January 09, 2024, 03:18:10 PM
Quote from: Loren Pechtel on January 02, 2024, 11:34:54 AMTaunting us with such a totally wrong approach, naughty! :)

Wait, what was being taunted here?  Same formula as usual, you gotta get loads of reactors to support loads of beams to handle the loads of superspores.  It didn't look like you could reasonably scoop up an early bertha or do anything special with the 10 high platforms.

I like these maps but I don't often finish them, I tend to get to the point where I can survive and connect to a happy totem flower but I don't bother to clear more than a third of the emitters.  I don't always eat the pizza crust, I'm cool like that
Title: Re: Custom Map #10999: 261-Nolan. By: Rennervate / AlexX
Post by: Loren Pechtel on January 10, 2024, 03:18:10 PM
Quote from: Stu on January 09, 2024, 03:18:10 PM
Quote from: Loren Pechtel on January 02, 2024, 11:34:54 AMTaunting us with such a totally wrong approach, naughty! :)

Wait, what was being taunted here?  Same formula as usual, you gotta get loads of reactors to support loads of beams to handle the loads of superspores.  It didn't look like you could reasonably scoop up an early bertha or do anything special with the 10 high platforms.

I like these maps but I don't often finish them, I tend to get to the point where I can survive and connect to a happy totem flower but I don't bother to clear more than a third of the emitters.  I don't always eat the pizza crust, I'm cool like that

Spoiler
Those unguarded spore towers in your base.  Expend the energy on killing them too early and you'll die.  This map is about building up fast so you have enough power to defend with.
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