Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on December 05, 2023, 06:39:18 AM

Title: Custom Map #10977: Bonus PAC map 3 - Joker map. By: Martin Gronsdal
Post by: AutoPost on December 05, 2023, 06:39:18 AM
This topic is for discussion of map #10977: Bonus PAC map 3 - Joker map
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=10977)

Author: Martin Gronsdal
Size: 200x120

Desc:
This map is just a joke. Many thanks to Rennervate / AlexX for the PAC files, and for information on how to use them. Thanks to Mr. builder17 for useful tips. I'd appreciate your feedback in the forums... #PAC #Play As Creeper
Title: Re: Custom Map #10977: Bonus PAC map 3 - Joker map. By: Martin Gronsdal
Post by: stdout on December 05, 2023, 04:25:18 PM
Well, I give up. What are we supposed to do with this one?
Title: Re: Custom Map #10977: Bonus PAC map 3 - Joker map. By: Martin Gronsdal
Post by: Martin Gronsdal on December 05, 2023, 05:03:07 PM
Spoiler
punch a hole in the AC pool... There's a sprayer there... and it's hungry... or maybe thirsty?
[close]

many thanks for playing
Title: Re: Custom Map #10977: Bonus PAC map 3 - Joker map. By: Martin Gronsdal
Post by: stdout on December 06, 2023, 12:42:32 PM
I got that, but the island on the top right is impenetrable.
Title: Re: Custom Map #10977: Bonus PAC map 3 - Joker map. By: Martin Gronsdal
Post by: Martin Gronsdal on December 06, 2023, 02:58:52 PM
Spoiler
did you get the extra PZ? place a spore tower there and go straight for the CN...
[close]
Title: Re: Custom Map #10977: Bonus PAC map 3 - Joker map. By: Martin Gronsdal
Post by: stdout on December 06, 2023, 04:42:08 PM
There are no PZs on this map except the ones on the island in the northeast.
Title: Re: Custom Map #10977: Bonus PAC map 3 - Joker map. By: Martin Gronsdal
Post by: stdout on December 06, 2023, 05:15:21 PM
Well, I found the answer.

Spoiler
There are two invisible CRPL cores under the top 2 relays. They need to be fed AC and once they are full they will die and leave behind PZs.
[close]
Title: Re: Custom Map #10977: Bonus PAC map 3 - Joker map. By: Martin Gronsdal
Post by: Martin Gronsdal on December 06, 2023, 05:57:34 PM
couldn't resist ;)
Title: Re: Custom Map #10977: Bonus PAC map 3 - Joker map. By: Martin Gronsdal
Post by: spirix on December 07, 2023, 04:34:23 AM
what is it with those hidden things? There are no hints or whatsoever how to solve such map without asking here in the forum. Personally, I dislike that as it's not the way I prefer to play maps. I'm gonna rate it 3 for the effort, but you won't get a 10 from me for hidden things without hints to solve.
Title: Re: Custom Map #10977: Bonus PAC map 3 - Joker map. By: Martin Gronsdal
Post by: Martin Gronsdal on December 07, 2023, 04:43:26 AM
Quote from: spirix on December 07, 2023, 04:34:23 AMwhat is it with those hidden things? There are no hints or whatsoever how to solve such map without asking here in the forum. Personally, I dislike that as it's not the way I prefer to play maps. I'm gonna rate it 3 for the effort, but you won't get a 10 from me for hidden things without hints to solve.


OK.
Title: Re: Custom Map #10977: Bonus PAC map 3 - Joker map. By: Martin Gronsdal
Post by: S-nut on December 10, 2023, 06:30:38 AM
Its not just "ok"

I like this game and I appriciate Map-maker like you.
But hidden rules? Thats not a challenge from tactics and stratigcs its just a search for things that I dont know they exist.

I stopped playing your normal maps (not #pac) because of this.
I just ignored them, even when the look intresting. I see them and then I see the author "Martin Gronsdal" and think "no, thats one of the frustrating maps, where it will be probably a solution, but its just luck to find them and not skilled thinking" and I left them alone.

But now you are making #pac - maps and I really love #pac, so I gave it a try. And here I am to lookin in the forums again, what  I am not getting, not seeing ..... and it is the same. I din't saw it because its not there, its just a hidden thing, just luck to find it, no brain was needed, no learning curve there because its random.


Please (at least), give a hint in the description, that there is something to search. Or better: makeing a map thata not need asymetric information and its solvable whith a reasonable amount of thinking instead of luck. I for one would apriacte it. Btu I understand, its your work to making a map and therefore you can of course do what ever pleases you, I get that too.

Title: Re: Custom Map #10977: Bonus PAC map 3 - Joker map. By: Martin Gronsdal
Post by: Martin Gronsdal on December 10, 2023, 11:03:17 AM
quite frankly, you have found a solution to your "problem".
Title: Re: Custom Map #10977: Bonus PAC map 3 - Joker map. By: Martin Gronsdal
Post by: teknotiss on March 20, 2024, 07:18:05 PM
bit more light necromancy... and i have read about the secret...

but i think the cprl is broken or something for me...

Spoiler
i flooded the area under the top two relays with AC... left it for ages!  but nothing happened.
[close]

so sadly i guess i don't get to do this one!

might go run it in the editor and see if i can see the result of the cprl i suppose... just a few more maps to play first ;)
Title: Re: Custom Map #10977: Bonus PAC map 3 - Joker map. By: Martin Gronsdal
Post by: stdout on March 21, 2024, 10:17:33 AM
If memory serves, the
Spoiler
AC needs to come from the CN as packets
[close]
.
Title: Re: Custom Map #10977: Bonus PAC map 3 - Joker map. By: Martin Gronsdal
Post by: teknotiss on March 22, 2024, 07:48:17 PM
Quote from: stdout on March 21, 2024, 10:17:33 AMIf memory serves, the
Spoiler
AC needs to come from the CN as packets
[close]
.

right... ok, off to rethink this one again i guess!

cheers dude! 8)
Title: Re: Custom Map #10977: Bonus PAC map 3 - Joker map. By: Martin Gronsdal
Post by: Johnny Haywire on June 14, 2024, 01:16:29 PM
I thought the solution to this map was pretty obvious. Come to the forums, read some stuff, and then go back to the map and do the things people said stuff about. Because that's where it's at.

I'm glad I got an early parole because playing maps like this is way more fun than <redacted> all those <redacted> every Thursday night. Allegedly.

At the same time, trying to figure out maps like this without the forums would probably drive me to go back to allegedly <redacted> again.

Almost thanks for the map!