Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on September 08, 2023, 06:44:17 PM

Title: Custom Map #10870: CreeperStoppers: The Supercomputer. By: decrofull
Post by: AutoPost on September 08, 2023, 06:44:17 PM
This topic is for discussion of map #10870: CreeperStoppers: The Supercomputer
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=10870)

Author: decrofull
Size: 152x100

Desc:
The Creeper is adapting and is now using its terraforming powers to inconvenience you. But that wont stop you and your crew, You'll simply find new ways to defeat it!
Title: Re: Custom Map #10870: CreeperStoppers: The Supercomputer. By: decrofull
Post by: Martin Gronsdal on September 09, 2023, 10:11:27 AM
interesting map, but I didn't understand the blue things that had to be nullified. They didn't seem to do anything? or did I misunderstand something? I could connect them to the grid, but that didn't do anything.
Title: Re: Custom Map #10870: CreeperStoppers: The Supercomputer. By: decrofull
Post by: oldnewby on September 30, 2023, 10:13:18 PM
Quote from: Martin Gronsdal on September 09, 2023, 10:11:27 AMinteresting map, but I didn't understand the blue things that had to be nullified. They didn't seem to do anything? or did I misunderstand something? I could connect them to the grid, but that didn't do anything.

Hi Martin
Those little blue blobs are an interesting map development that decrofull has figured out how to use....   
Spoiler
Try using a nullifier on them... and once a blue blob is gone... apply a syphon on the hidden gem to obtain the goodies... sometimes there is yet another gem or two and usually a standard resource under all the gems... His hidden gems can add a lot of suspense...
[close]
Enjoy
PS...  You may also enjoy playing technotiss' 10 planet solar system in Alpha Sector... he just uses the basics... but his maps get progressively tougher...   
You may also enjoy the layout of namless's Map #1116 "the walls" in Colonial Space... Whoever built that map planned a precision layout that allows the mortars from one level to suppress emitters one wall level higher up the map... And placing mortars on PZ's... suppresses the emitters two levels higher up the map...
Spoiler
More fun if you don't blitz to the end...
[close]
Title: Re: Custom Map #10870: CreeperStoppers: The Supercomputer. By: decrofull
Post by: Martin Gronsdal on October 01, 2023, 12:10:30 AM
Quote from: oldnewby on September 30, 2023, 10:13:18 PM
Quote from: Martin Gronsdal on September 09, 2023, 10:11:27 AMinteresting map, but I didn't understand the blue things that had to be nullified. They didn't seem to do anything? or did I misunderstand something? I could connect them to the grid, but that didn't do anything.

Hi Martin
Those little blue blobs are an interesting map development that decrofull has figured out how to use.... 
Spoiler
Try using a nullifier on them... and once a blue blob is gone... apply a syphon on the hidden gem to obtain the goodies... sometimes there is yet another gem or two and usually a standard resource under all the gems... His hidden gems can add a lot of suspense...
[close]
Enjoy
PS...  You may also enjoy playing technotiss' 10 planet solar system in Alpha Sector... he just uses the basics... but his maps get progressively tougher...   
You may also enjoy the layout of namless's Map #1116 "the walls" in Colonial Space... Whoever built that map planned a precision layout that allows the mortars from one level to suppress emitters one wall level higher up the map... And placing mortars on PZ's... suppresses the emitters two levels higher up the map...
Spoiler
More fun if you don't blitz to the end...
[close]

Can't seem to find that map, the walls
Title: Re: Custom Map #10870: CreeperStoppers: The Supercomputer. By: decrofull
Post by: Karsten75 on October 01, 2023, 08:51:37 AM
Quote from: Martin Gronsdal on October 01, 2023, 12:10:30 AMCan't seem to find that map, the walls

(https://i.imgur.com/LpvNpP3.png)
Title: Re: Custom Map #10870: CreeperStoppers: The Supercomputer. By: decrofull
Post by: Martin Gronsdal on October 01, 2023, 03:34:12 PM
Quote from: Karsten75 on October 01, 2023, 08:51:37 AM
Quote from: Martin Gronsdal on October 01, 2023, 12:10:30 AMCan't seem to find that map, the walls

(https://i.imgur.com/LpvNpP3.png)


Oh, many thanks!
Title: Re: Custom Map #10870: CreeperStoppers: The Supercomputer. By: decrofull
Post by: oldnewby on October 06, 2023, 06:22:22 PM
Quote from: Martin Gronsdal on October 01, 2023, 03:34:12 PM
Quote from: Karsten75 on October 01, 2023, 08:51:37 AM
Quote from: Martin Gronsdal on October 01, 2023, 12:10:30 AMCan't seem to find that map, the walls

(https://i.imgur.com/LpvNpP3.png)


Oh, many thanks!
Try It... you will like it!!!!
An amazingly skilled layout
Title: Re: Custom Map #10870: CreeperStoppers: The Supercomputer. By: decrofull
Post by: Martin Gronsdal on October 07, 2023, 05:20:47 AM
Quote from: oldnewby on October 06, 2023, 06:22:22 PM
Quote from: Martin Gronsdal on October 01, 2023, 03:34:12 PM
Quote from: Karsten75 on October 01, 2023, 08:51:37 AM
Quote from: Martin Gronsdal on October 01, 2023, 12:10:30 AMCan't seem to find that map, the walls

(https://i.imgur.com/LpvNpP3.png)


Oh, many thanks!
Try It... you will like it!!!!
An amazingly skilled layout

Thank you. I did play it, and it was very good. Thanks for pointing it out to me.