Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on August 09, 2023, 10:44:57 AM

Title: Custom Map #10813: 228-Matilda. By: Rennervate / AlexX
Post by: AutoPost on August 09, 2023, 10:44:57 AM
This topic is for discussion of map #10813: 228-Matilda
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=10813)

Author: Rennervate / AlexX
Size: 255x255

Desc:
Title: Re: Custom Map #10813: 228-Matilda. By: Rennervate / AlexX
Post by: Loren Pechtel on August 09, 2023, 08:35:47 PM
I can't even imagine how to go about this one.
Title: Re: Custom Map #10813: 228-Matilda. By: Rennervate / AlexX
Post by: rennervate on August 10, 2023, 04:31:22 AM
Quote from: Loren Pechtel on August 09, 2023, 08:35:47 PMI can't even imagine how to go about this one.

loren - you are a very experienced player... you definitely find a start - and then everything is always routine for you
:-)
Title: Re: Custom Map #10813: 228-Matilda. By: Rennervate / AlexX
Post by: Loren Pechtel on August 12, 2023, 02:43:40 PM
Quote from: rennervate on August 10, 2023, 04:31:22 AM
Quote from: Loren Pechtel on August 09, 2023, 08:35:47 PMI can't even imagine how to go about this one.

loren - you are a very experienced player... you definitely find a start - and then everything is always routine for you
:-)

Start, no problem.  Escaping from the start, big problem!
Title: Re: Custom Map #10813: 228-Matilda. By: Rennervate / AlexX
Post by: Martin Gronsdal on August 15, 2023, 04:53:10 PM
puuuuh this was a long one! great map
Title: Re: Custom Map #10813: 228-Matilda. By: Rennervate / AlexX
Post by: Fixingcars on August 18, 2023, 05:22:54 PM
Matilda.pngAlright, maybe i'm an idiot, but how do you complete and win this one?Matilda.png   I've killed all the creeper and spawn sites.  Game didn't finish.
 
I never did figure out how to get the Bertha or the other two command nodes.

Title: Re: Custom Map #10813: 228-Matilda. By: Rennervate / AlexX
Post by: Martin Gronsdal on August 18, 2023, 05:36:34 PM
Quote from: Fixingcars on August 18, 2023, 05:22:54 PMMatilda.pngAlright, maybe i'm an idiot, but how do you complete and win this one?Matilda.png  I've killed all the creeper and spawn sites.  Game didn't finish.
 
I never did figure out how to get the Bertha or the other two command nodes.
The pick ups have to be directly connected to the CN. Hence, fly a CN past where they are, while making sure there's a grid ready there in the first place.
Title: Re: Custom Map #10813: 228-Matilda. By: Rennervate / AlexX
Post by: Fixingcars on August 18, 2023, 06:12:26 PM
Thank You!!!
Title: Re: Custom Map #10813: 228-Matilda. By: Rennervate / AlexX
Post by: Martin Gronsdal on August 18, 2023, 06:17:21 PM
Did it work?
Title: Re: Custom Map #10813: 228-Matilda. By: Rennervate / AlexX
Post by: Loren Pechtel on August 25, 2023, 06:42:58 PM
Quote from: Fixingcars on August 18, 2023, 05:22:54 PMGame didn't finish.
 
I never did figure out how to get the Bertha or the other two command nodes.

And that's why--tech pickups are mandatory to finish a level.  It's in the core game.
Title: Re: Custom Map #10813: 228-Matilda. By: Rennervate / AlexX
Post by: Malit on August 27, 2023, 07:35:05 PM
This was a fun map. It took me two attempts to get the start right. It is a long map that took time to make advances on the emitters. I needed lots of beams in the end and managed to get several unit-lover achievements. Almost lost the map twice when beams failed or creeper leaked out from the digitalis.
Spoilers:
Spoiler
One key to the map was not killing the emitter maintaining the digitalis. When the digitalis dies off the creeper attached to it floods the area.
[close]
Title: Re: Custom Map #10813: 228-Matilda. By: Rennervate / AlexX
Post by: rennervate on August 28, 2023, 11:50:23 AM
Quote from: Malit on August 27, 2023, 07:35:05 PMThis was a fun map. It took me two attempts to get the start right. It is a long map that took time to make advances on the emitters. I needed lots of beams in the end and managed to get several unit-lover achievements. Almost lost the map twice when beams failed or creeper leaked out from the digitalis.
Spoilers:
Spoiler
One key to the map was not killing the emitter maintaining the digitalis. When the digitalis dies off the creeper attached to it floods the area.
[close]

thx 4 playing and comment!
Title: Re: Custom Map #10813: 228-Matilda. By: Rennervate / AlexX
Post by: AstraNine on October 17, 2023, 11:39:26 AM
Amongst a long line of brilliant maps this, so far, has been the best. Difficult and frustrating, yes. But progress, however slight was made. Bit by bit I progressed. How on earth its possible to do this map in under four hours I have no clue. But thanks for your work.
Title: Re: Custom Map #10813: 228-Matilda. By: Rennervate / AlexX
Post by: rennervate on October 17, 2023, 01:58:18 PM
Thank you for playing my maps and commenting on them too.
Also, thank you very much for the kind words.
Title: Re: Custom Map #10813: 228-Matilda. By: Rennervate / AlexX
Post by: rennervate on October 17, 2023, 02:06:32 PM
uuuuuuuups..... now i see..... I probably forgot to delete a few collectors before uploading