Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on March 21, 2023, 09:36:42 AM

Title: Custom Map #10581: Spores Purgatory 2. By: Martin Gronsdal
Post by: AutoPost on March 21, 2023, 09:36:42 AM
This topic is for discussion of map #10581: Spores Purgatory 2
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=10581)

Author: Martin Gronsdal
Size: 256x256

Desc:
Title: Re: Custom Map #10581: Spores Purgatory 2. By: Martin Gronsdal
Post by: creepergirl on March 28, 2023, 10:08:21 PM
I got two squares so far. I am sure there is a strategy here that I am lacking. Maybe a tiny tip when you're ready.   
Title: Re: Custom Map #10581: Spores Purgatory 2. By: Martin Gronsdal
Post by: Martin Gronsdal on March 29, 2023, 02:21:37 AM
What sqares exactly did you manage to take?

Concept is to try to use PZs to attack next emitter
Title: Re: Custom Map #10581: Spores Purgatory 2. By: Martin Gronsdal
Post by: creepergirl on August 27, 2023, 01:54:53 PM
Yes but is it supposed to take several hours for one section? Maybe some strategy I am not keen to is needed.
Title: Re: Custom Map #10581: Spores Purgatory 2. By: Martin Gronsdal
Post by: Martin Gronsdal on August 27, 2023, 02:46:49 PM
no, there's a path through this which is pretty obvious if you think about nullifier range on PZ....
Title: Re: Custom Map #10581: Spores Purgatory 2. By: Martin Gronsdal
Post by: creepergirl on August 28, 2023, 11:15:25 AM
I will have to try again. I spent a few hours on it several times before and figured I was doing it wrong.
Title: Re: Custom Map #10581: Spores Purgatory 2. By: Martin Gronsdal
Post by: Martin Gronsdal on August 28, 2023, 01:48:48 PM
Here key is to play easy, not hard