Knuckle Cracker

Creeper World => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on August 14, 2010, 10:33:41 PM

Title: Custom Map: squeeze defence
Post by: AutoPost on August 14, 2010, 10:33:41 PM
This topic is for discussion of map: squeeze defence (http://knucklecracker.com/creeperworld/mapcomments.php?id=2878)
(http://knucklecracker.com/creeperworld/thumb.php?id=2878) (http://knucklecracker.com/creeperworld/mapcomments.php?id=2878)

Author: ontheworld (http://knucklecracker.com/creeperworld/viewmaps.php?author=ontheworld)

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Title: Re: Custom Map: squeeze defence
Post by: Paul-in-Reno on August 15, 2010, 11:53:57 AM
Muscling your way to cap super emitters...booooring. It's not 'hard', it's just tedious. Your 'walls' map was far more creative.
Title: Re: Custom Map: squeeze defence
Post by: ontheworld on August 15, 2010, 02:39:19 PM
yeah, it was a lot better in my head.

"super emitters"? they are 1 sec intermission 4 intensity
Title: Re: Custom Map: squeeze defence
Post by: Blaze on August 15, 2010, 05:32:56 PM
Super Emitters stands for any emitter that emits (deep) creeper really fast.
Title: Re: Custom Map: squeeze defence
Post by: Paul-in-Reno on August 15, 2010, 08:50:09 PM
Whatever. After you've gotten past your little safe haven, it's a boring slog through an open field of creeper. No skill, nothing clever, just boring muscle work.
Title: Re: Custom Map: squeeze defence
Post by: Paul-in-Reno on August 15, 2010, 09:05:01 PM
Examples of clever maps: The Hobbit, Channel (Obear), Crok, Flok, Castle Variation B, OMG (Dang3781 - simple yet clever). Try 'em...you'll like 'em.
Title: Re: Custom Map: squeeze defence
Post by: fridge on November 12, 2011, 03:46:17 AM
Nice map, no problem to play, like it !