This topic is for discussion of map: squeeze defence (http://knucklecracker.com/creeperworld/mapcomments.php?id=2878)
(http://knucklecracker.com/creeperworld/thumb.php?id=2878) (http://knucklecracker.com/creeperworld/mapcomments.php?id=2878)
Author: ontheworld (http://knucklecracker.com/creeperworld/viewmaps.php?author=ontheworld)
Desc:
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				Muscling your way to cap super emitters...booooring. It's not 'hard', it's just tedious. Your 'walls' map was far more creative.
			
			
			
				yeah, it was a lot better in my head.
"super emitters"? they are 1 sec intermission 4 intensity
			
			
			
				Super Emitters stands for any emitter that emits (deep) creeper really fast.
			
			
			
				Whatever. After you've gotten past your little safe haven, it's a boring slog through an open field of creeper. No skill, nothing clever, just boring muscle work.
			
			
			
				Examples of clever maps: The Hobbit, Channel (Obear), Crok, Flok, Castle Variation B, OMG (Dang3781 - simple yet clever). Try 'em...you'll like 'em.
			
			
			
				Nice map, no problem to play, like it !