Knuckle Cracker

Creeper World => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on August 07, 2010, 12:15:35 PM

Title: Custom Map: Triforce War Lv, 5
Post by: AutoPost on August 07, 2010, 12:15:35 PM
This topic is for discussion of map: Triforce War Lv, 5 (http://knucklecracker.com/creeperworld/mapcomments.php?id=2818)
(http://knucklecracker.com/creeperworld/thumb.php?id=2818) (http://knucklecracker.com/creeperworld/mapcomments.php?id=2818)

Author: Link327 (http://knucklecracker.com/creeperworld/viewmaps.php?author=Link327)

Desc:
The last part of the Triforce War.
It's easy to defend but to get the artifact is really hard.
Title: Re: Custom Map: Triforce War Lv, 5
Post by: km on August 07, 2010, 02:32:05 PM
Definitely not 'expert only'. Getting to the artefact was straightforward. My only worry was activating the totems before the overspill. No weapons used.
Title: Re: Custom Map: Triforce War Lv, 5
Post by: Link327 on August 07, 2010, 02:37:47 PM
absolutely impossible what you say.
You need more than 2 minutes, but the emitters are setted to begin at 2 Minutes.
so you have to use weapons.
And it's not expert to do it quickly, it's expert to take time....
Title: Re: Custom Map: Triforce War Lv, 5
Post by: Karsten75 on August 07, 2010, 03:03:54 PM
Quote from: Link327 on August 07, 2010, 02:37:47 PM
And it's not expert to do it quickly, it's expert to take time....

That is one of the most ridiculous assertions ever made on this website.
Title: Re: Custom Map: Triforce War Lv, 5
Post by: Link327 on August 07, 2010, 03:16:56 PM
But you have to accept that it's true.
EVERYONE can do it by collecting the artifact at the beginning.
But it's much harder if you first let the Creeper flood.
Maybe you can change it to a better map, sert the start time of the emitters on 0.
Maybe you see then why I called it Expert.
Title: Re: Custom Map: Triforce War Lv, 5
Post by: Toaster on August 07, 2010, 04:58:23 PM
OK.... 2 minutes 4 seconds first try and no weapons..... and I am NOT the best player here....
Title: Re: Custom Map: Triforce War Lv, 5
Post by: Karsten75 on August 07, 2010, 05:28:19 PM
Quote from: Toaster on August 07, 2010, 04:58:23 PM
OK.... 2 minutes 4 seconds first try and no weapons..... and I am NOT the best player here....


Right, since according to Link327 an expert would get a worse score. :P
Title: Re: Custom Map: Triforce War Lv, 5
Post by: nightfall on August 08, 2010, 12:44:53 AM
How can we get the upgrade on the left side?
Title: Re: Custom Map: Triforce War Lv, 5
Post by: Link327 on August 08, 2010, 05:00:02 AM
It's not available.
I want it to looks like a light on a beacon.
Title: Re: Custom Map: Triforce War Lv, 5
Post by: waqar on August 08, 2010, 06:07:13 AM
Quote from: Link327 on August 07, 2010, 02:37:47 PM
You need more than 2 minutes, but the emitters are setted to begin at 2 Minutes.

You need less than 2 minutes to finish and emitters are set to begin at 2 minutes. So its a Trivial IMO.
Title: Re: Custom Map: Triforce War Lv, 5
Post by: km on August 08, 2010, 06:51:42 PM
Well not exactly, as there is skill required to complete before the creeper overflows. The 'expert only' design error is in permitting a solution which allows completion within this time. The author's assertions above are nonsense, of course, because on this basis ANY map could be defined 'expert only'! Let's just wait until the empire is about to collapse before deciding to fight back...
Title: Re: Custom Map: Triforce War Lv, 5
Post by: Karsten75 on August 08, 2010, 07:17:25 PM
Ach, I'm so noobish at this... :(
Title: Re: Custom Map: Triforce War Lv, 5
Post by: Link327 on August 09, 2010, 03:41:47 AM

I said, everybody can do it in less than two minutes.
When you are an expert, wait that 2 minutes without collecting the artifact.
Then it's an expert map.
Title: Re: Custom Map: Triforce War Lv, 5
Post by: waqar on August 09, 2010, 11:09:34 AM
Ahh! now I get it.

You should have mentioned in that in OP.
Title: Re: Custom Map: Triforce War Lv, 5
Post by: Karsten75 on August 09, 2010, 11:52:19 AM
Expert ≠ turtling (http://knucklecracker.com/forums/index.php?topic=1035.0)
Title: Re: Custom Map: Triforce War Lv, 5
Post by: Katra on August 16, 2010, 06:47:02 PM
Even if you let the 2 minute emitters overflow it's no more than a medium. A couple drones knocked the pool down and I completed it in 5 minutes and change even after not starting weapon construction beyond a single blaster UNTIL the 2 minute emitters started. Second try 2:07 - ended up building 1 blaster and 1 mortar for containment purposes but didn't need them.
Title: Re: Custom Map: Triforce War Lv, 5
Post by: burguertime on August 22, 2010, 06:02:05 PM
hey dude, grow up. its not the fault of the people that found the loophole that you made it broken in the first place.