Knuckle Cracker

Creeper World => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on August 05, 2010, 05:59:11 PM

Title: Custom Map: Golden Shores
Post by: AutoPost on August 05, 2010, 05:59:11 PM
This topic is for discussion of map: Golden Shores (http://knucklecracker.com/creeperworld/mapcomments.php?id=2799)
(http://knucklecracker.com/creeperworld/thumb.php?id=2799) (http://knucklecracker.com/creeperworld/mapcomments.php?id=2799)

Author: Sauffaus (http://knucklecracker.com/creeperworld/viewmaps.php?author=Sauffaus)

Desc:
You visit a pure gold world.
Creeper love this place! It’s hard, cold and smooth surface simply reminds "them" of home. This is why you will have to fight extra hard, to escape it.
Estimated Expert-time: 16 minutes.
Title: Re: Custom Map: Golden Shores
Post by: RichieRich on August 06, 2010, 08:02:45 AM
Great map. Talk about close timing for me  ;D
Title: Re: Custom Map: Golden Shores
Post by: Fisherck on August 06, 2010, 10:24:43 PM
Very well thought out map, especially terrain wise. I also liked the background and enjoyed playing the map a lot. ;D
Title: Re: Custom Map: Golden Shores
Post by: Karsten75 on August 06, 2010, 11:02:49 PM
I'm a bit frustrated with this map.

Several times I managed to build out a chain of relays, only to have then destroyed by the strong emitter pulse.

So I take it that you have to rush the distance from the crazonium wall to the far totems in one fell swoop? I can't seem to manage that.
Title: Re: Custom Map: Golden Shores
Post by: Fisherck on August 06, 2010, 11:20:34 PM
I did not need to rush over. What I did was, using the ample time the walls gave, build a few mortars. Then, once the two spots your relay can connect to have been cleared of wall, send mortars over to the spots where you will be building relays eventually. After those are destroyed, send a couple more to make sure the level of Creeper will stay down. That is what I did. Hope it helped. :)
Title: Re: Custom Map: Golden Shores
Post by: Sauffaus on August 07, 2010, 02:51:25 AM
QuoteSo I take it that you have to rush the distance from the crazonium wall to the far totems in one fell swoop? I can't seem to manage that.

I'll offer one hint:
This map will reward notorious "over-builders" (like myself)... ;D
Title: Re: Custom Map: Golden Shores
Post by: Fisherck on August 07, 2010, 09:25:16 AM
Quote from: Sauffaus on August 07, 2010, 02:51:25 AM
I'll offer one hint:
This map will reward notorious "over-builders" (like myself)... ;D

Good way to put it. ;)
Title: Re: Custom Map: Golden Shores
Post by: Toaster on August 08, 2010, 10:07:23 AM
I liked this map, even though I am last on the scoring list, it was an enjoyable map to play...Yes the surges gave me trouble, and the pool filled to the point it made planning harder, but I finally swarmed the totems and finished the game. Great graphics and good terrain...
Thanks for the map...
Title: Re: Custom Map: Golden Shores
Post by: snowmaker (JM) on April 10, 2011, 05:49:23 PM
Fun map, very enjoyable  :D
Title: Re: Custom Map: Golden Shores
Post by: DethbyIT on April 11, 2011, 06:23:51 AM
Great graphics and concept.
The pulse got me several times before I could bust through, but was just glad to finigh.

Thank you for putting this together.
dbit
Title: Re: Custom Map: Golden Shores
Post by: Flint on June 11, 2012, 12:39:31 AM
It was fun.  I could have done it a lot faster, but I had to wait for the wall to clear.  That took fooooorrrrrever.  Next time I'll try to squeeze through with it half open.

Thanks!