Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on August 30, 2022, 01:16:12 PM

Title: Custom Map #10229: 256-FirstTry. By: Rennervate
Post by: AutoPost on August 30, 2022, 01:16:12 PM
This topic is for discussion of map #10229: 256-FirstTry
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=10229)

Author: Rennervate
Size: 255x255

Desc:
With the kind help of teknotiss. Thx again!
Title: Re: Custom Map #10229: 256-FirstTry. By: Rennervate
Post by: rennervate on August 30, 2022, 01:24:03 PM
btw... Helper is missing.
Title: Re: Custom Map #10229: 256-FirstTry. By: Rennervate
Post by: teknotiss on August 30, 2022, 02:42:45 PM
Quote from: rennervate on August 30, 2022, 01:24:03 PM
btw... Helper is missing.

yes i noticed that too... hope he's ok!
Title: Re: Custom Map #10229: 256-FirstTry. By: Rennervate
Post by: teknotiss on August 30, 2022, 03:29:18 PM
this map is missing...

???  any idea why dude?
Title: Re: Custom Map #10229: 256-FirstTry. By: Rennervate
Post by: teknotiss on August 30, 2022, 03:35:21 PM
Quote from: teknotiss on August 30, 2022, 03:29:18 PM
this map is missing...

???  any idea why dude?

forget that post lol, it's back, or my game refreshed properly this time!  8)
Title: Re: Custom Map #10229: 256-FirstTry. By: Rennervate
Post by: rennervate on August 31, 2022, 12:39:43 PM
this map is not very hard. I wonder why only one could finish...
Title: Re: Custom Map #10229: 256-FirstTry. By: Rennervate
Post by: teknotiss on August 31, 2022, 03:12:21 PM
Quote from: rennervate on August 31, 2022, 12:39:43 PM
this map is not very hard. I wonder why only one could finish...

probably the time it takes dude... i will have a crack at it on the weekend, but a map like this will take a while to work out a good strategy!  8)
Title: Re: Custom Map #10229: 256-FirstTry. By: Rennervate
Post by: Loren Pechtel on August 31, 2022, 06:22:29 PM
Quote from: rennervate on August 31, 2022, 12:39:43 PM
this map is not very hard. I wonder why only one could finish...

Not hard?  I'm not seeing how to survive the start.  I could just barely manage to control the starting box--but not if I grab the beam at the start.
Title: Re: Custom Map #10229: 256-FirstTry. By: Rennervate
Post by: rennervate on September 01, 2022, 11:10:48 AM
Quote from: Loren Pechtel on August 31, 2022, 06:22:29 PM
Quote from: rennervate on August 31, 2022, 12:39:43 PM
this map is not very hard. I wonder why only one could finish...

Not hard?  I'm not seeing how to survive the start.  I could just barely manage to control the starting box--but not if I grab the beam at the start.

Spoiler
start bottom centre, built 7 collectors,  2 mortars (left and right), place them well
[close]

i also could post some screenshots if wanted
Title: Re: Custom Map #10229: 256-FirstTry. By: Rennervate
Post by: rennervate on September 02, 2022, 02:14:36 AM
some hints: SPOILER
Title: Re: Custom Map #10229: 256-FirstTry. By: Rennervate
Post by: AstraNine on September 02, 2022, 08:25:43 AM
I have tried everything to get this map started but all the same result, death by creeper. Lol! Obviously there is little margin for error. Great looking map just makes it all the worse.
Title: Re: Custom Map #10229: 256-FirstTry. By: Rennervate
Post by: Loren Pechtel on September 02, 2022, 12:04:33 PM
Quote from: rennervate on September 01, 2022, 11:10:48 AM
Quote from: Loren Pechtel on August 31, 2022, 06:22:29 PM
Quote from: rennervate on August 31, 2022, 12:39:43 PM
this map is not very hard. I wonder why only one could finish...

Not hard?  I'm not seeing how to survive the start.  I could just barely manage to control the starting box--but not if I grab the beam at the start.

Spoiler
start bottom centre, built 7 collectors,  2 mortars (left and right), place them well
[close]

Exactly my first try--worked fine until the first spore came online and I didn't have beams to counter it.  Every attempt to get the beams has lead to failure.

i also could post some screenshots if wanted
Title: Re: Custom Map #10229: 256-FirstTry. By: Rennervate
Post by: rennervate on September 03, 2022, 11:03:40 AM
take the beam-pickup withsupport from the sprayer. u see the solution in my screenshots
Title: Re: Custom Map #10229: 256-FirstTry. By: Rennervate
Post by: AstraNine on September 08, 2022, 09:40:07 AM
Yep I see the solution but on my PC at least I cannot even build the mortars as they are overwhelmed by creeper so fast. No matter thanks for your help as always.
Title: Re: Custom Map #10229: 256-FirstTry. By: Rennervate
Post by: teknotiss on September 08, 2022, 01:05:42 PM
Quote from: AstraNine on September 08, 2022, 09:40:07 AM
Yep I see the solution but on my PC at least I cannot even build the mortars as they are overwhelmed by creeper so fast. No matter thanks for your help as always.

you can play while paused at a frame by frame rate by pressing "n".

if you press and hold "n" you can get a sort of 0.5 speed that instantly stops when you let go of "n".

but this map is pretty unforgiving, so giving up and coming back to it another time is a legit strategy too!  ;) 8)
Title: Re: Custom Map #10229: 256-FirstTry. By: Rennervate
Post by: Johnny Haywire on October 28, 2024, 12:00:21 PM
Wow.

Yet another fantastic map, dude! I think it took me 3 or 4 tries to get the right starting combination but once you get the first emitter down, it's pretty smooth sailing from there.

But it's never boring, which is impressive. Even the final push isn't a cakewalk because the hop to the Inhibitor island - while not overly difficult - requires a bit of finesse and strategy.

And all the pick-ups are pretty much in the path that the player would be going anyway so there's not a lot of ridiculous busywork involved.

Great job putting this together, and I'm not sure how much Tek helped but he's always a great resource too.

Thanks for the awesome map!! =)