Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on August 27, 2022, 04:46:11 PM

Title: Custom Map #10219: teks056 pouring down paths 1. By: teknotiss
Post by: AutoPost on August 27, 2022, 04:46:11 PM
This topic is for discussion of map #10219: teks056 pouring down paths 1
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=10219)

Author: teknotiss
Size: 183x183

Desc:
a pouring puzzle to pour over... poor you!
Title: Re: Custom Map #10219: teks056 pouring down paths 1. By: teknotiss
Post by: hbarudi on August 28, 2022, 12:50:43 AM
Yes and do CSM in CW4 too.
Title: Re: Custom Map #10219: teks056 pouring down paths 1. By: teknotiss
Post by: teknotiss on August 28, 2022, 09:00:17 AM
Quote from: hbarudi on August 28, 2022, 12:50:43 AM
Yes and do CSM in CW4 too.

i'm not a coder so you will need to find a code monkey to work all that out for you sorry dude!  8)
Title: Re: Custom Map #10219: teks056 pouring down paths 1. By: teknotiss
Post by: Loren Pechtel on August 29, 2022, 02:40:35 PM
There's so many totems I'm sure the intended solution is the singularity, but it can be beaten without.
Title: Re: Custom Map #10219: teks056 pouring down paths 1. By: teknotiss
Post by: hawgwash on August 29, 2022, 06:45:58 PM
Quote from: Loren Pechtel on August 29, 2022, 02:40:35 PM
There's so many totems I'm sure the intended solution is the singularity, but it can be beaten without.
I always try to win these without using the singularity.  I may have not been doing something right, but it was going so slowly I ended up using the singularity at the end.
Title: Re: Custom Map #10219: teks056 pouring down paths 1. By: teknotiss
Post by: teknotiss on August 29, 2022, 07:23:25 PM
Quote from: hawgwash on August 29, 2022, 06:45:58 PM
Quote from: Loren Pechtel on August 29, 2022, 02:40:35 PM
There's so many totems I'm sure the intended solution is the singularity, but it can be beaten without.
I always try to win these without using the singularity.  I may have not been doing something right, but it was going so slowly I ended up using the singularity at the end.

it definitely can be done without singularities, but i left that in for the speed merchants!  ;) ;D 8)