Knuckle Cracker

Creeper World => Gameplay Discussion => Topic started by: Karsten75 on January 12, 2010, 01:32:05 PM

Title: Scoring
Post by: Karsten75 on January 12, 2010, 01:32:05 PM
Virgil gave the scoring algorithm in another post. I thought it would be interesting to graph it. Clicking on the graph should show it larger

(http://i49.tinypic.com/2hqau6p.jpg) (http://i48.tinypic.com/34sjzn4.jpg)
Title: Re: Scoring
Post by: Aurzel on January 12, 2010, 01:53:50 PM
how did you make that graph because it's completely backwards and wrong, there's an aymptote along the x-axis, therefore the line will never touch the x-axis, what you've got will touch the x-axis in about another hour
Title: Re: Scoring
Post by: Joykill on January 12, 2010, 01:56:13 PM
Take a look at the numbers under the graph... at firsst they raise slowly, but later on they raise with jumps in hours... hence the graph looks weird...
Title: Re: Scoring
Post by: Aurzel on January 12, 2010, 02:26:42 PM
in that case the graph is even more wrong, what he's trying to do then is a histogram, he's using the wrong graph paper and no consistent graduating scale for the time, a graph of this sort would look like the graph y=1/x except that the top end of the graph connects with the y-axis

edit: here you go

(http://i360.photobucket.com/albums/oo46/soulful_plain_strider/score.jpg)
Title: Re: Scoring
Post by: Karsten75 on January 12, 2010, 03:46:07 PM
Quote from: Aurzel on January 12, 2010, 02:26:42 PM
in that case the graph is even more wrong, what he's trying to do then is a histogram, he's using the wrong graph paper and no consistent graduating scale for the time, a graph of this sort would look like the graph y=1/x except that the top end of the graph connects with the y-axis

edit: here you go

I used Excel. Unfortunately I did not save anything after I made the graph. Now I realize something is wrong and I'll look into what I did. Aurzel's graps is how it should look, since as Virgil said in his post (http://knucklecracker.com/forums/index.php?topic=309.msg2824#msg2824),  "To get a score of 1 you have to let the game play for over a year. "

I did want to show almost a logarithmic increase in time, but unfortunately, Excel does not let me scale the X-axis logarithmically, unless I"m missing something.
Title: Re: Scoring
Post by: Kamron3 on January 12, 2010, 04:51:35 PM
Virgil said it would take over a year to get to 1.

_k
Title: Re: Scoring
Post by: Karsten75 on January 12, 2010, 04:53:06 PM
^^  as I quoted right above you.
Title: Re: Scoring
Post by: Aurzel on January 12, 2010, 04:54:57 PM
and although technically its impossible to get a score of 0, i'm sure if left on long enough (several years probably?) the number would be so low that it would be rounded down to 0
Title: Re: Scoring
Post by: Siccles on January 12, 2010, 05:04:58 PM
well im not sure if the system actually rounds up or down, or if it just ignored all the number behind the decimal point
Title: Re: Scoring
Post by: knucracker on January 12, 2010, 09:43:31 PM
As an aside, you can use this site to plot functions:
http://www.walterzorn.com/grapher/grapher_e.htm

I use it whenever I've trying to craft a function to do something (like a series of ln's added together or something) and I need to see what it will look like.
Title: Re: Scoring
Post by: Karsten75 on January 12, 2010, 10:24:36 PM
Quote from: virgilw on January 12, 2010, 09:43:31 PM
As an aside, you can use this site to plot functions:
http://www.walterzorn.com/grapher/grapher_e.htm

I use it whenever I've trying to craft a function to do something (like a series of ln's added together or something) and I need to see what it will look like.

super cool site!
Title: Re: Scoring
Post by: Kamron3 on January 12, 2010, 10:25:29 PM
Quote from: Karsten75 on January 12, 2010, 10:24:36 PM
Quote from: virgilw on January 12, 2010, 09:43:31 PM
As an aside, you can use this site to plot functions:
http://www.walterzorn.com/grapher/grapher_e.htm

I use it whenever I've trying to craft a function to do something (like a series of ln's added together or something) and I need to see what it will look like.

super cool site!


It's super special awesome!

_k
Title: Re: Scoring
Post by: UpperKEES on January 25, 2010, 12:17:48 PM
Too bad the 'Double Down' option doesn't improve your score (read: reduce your score more slowly).

Great game though, I enjoy it a lot!