This topic is for discussion of map #10127: 026-Damn it's hot
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=10127)
Author: AlexX
Size: 129x255
Desc:
Can't wait until I get home!
lol - don't expect anything martin. I'm still practicing
South west form Chinese letters that mean you like to s-d-mise hamsters and crickets
Is this a trick map or what? I don't even see a viable starting point.
no Loren - no tricks - nothing hidden...
u got the tools - use them :-)
Quote from: Martin Gronsdal on June 20, 2022, 10:23:14 AM
South west form Chinese letters that mean you like to s-d-mise hamsters and crickets
of course that is intentional and that is also the truth
Quote from: rennervate on June 20, 2022, 12:19:47 PM
no Loren - no tricks - nothing hidden...
u got the tools - use them :-)
Maybe you could leave some hints without spoiling everything? I'm really bad at these type of maps.
Quote from: rennervate on June 20, 2022, 12:19:47 PM
no Loren - no tricks - nothing hidden...
u got the tools - use them :-)
I played this map and have determined that this is a lie, there is no way to cross the digitalis to get the final emitter, having only 1 guppy means you can't supply enough power to clear the digi and even using power zone relays it is too far to bridge. Once you move the 1 guppy you so graciously give we lose to forge since there is no other way to power it. So this is an exercise in futility, If you are trying to suck the fun out of a game this map succeeds.
Cheers
Quote from: chwooly on June 21, 2022, 03:32:33 AM
Quote from: rennervate on June 20, 2022, 12:19:47 PM
no Loren - no tricks - nothing hidden...
u got the tools - use them :-)
I played this map and have determined that this is a lie, there is no way to cross the digitalis to get the final emitter, having only 1 guppy means you can't supply enough power to clear the digi and even using power zone relays it is too far to bridge. Once you move the 1 guppy you so graciously give we lose to forge since there is no other way to power it. So this is an exercise in futility, If you are trying to suck the fun out of a game this map succeeds.
Cheers
Just because you can't obviously figure out how to solve the map doesn't mean you should be rude.
to Feroperetic
Spoiler
the elevated bug nest has ac. start the chain reaction and wait until you can craft a landing platform with the terp
For the rude guy:
Spoiler
if the guppy is lost - you build a new one. insanely tricky
Spoiler
you can power the forge from one of the pz. indecently tricky
Spoiler
you can clean the digitalis with air units... that's so absurdly tricky
Spoiler
you use a terp to get to the last island on a pz... that's questionably absurdly tricky
@chwooly: reading this makes me really wonder what's going on with you
I DID IT!!! almost 4 hours of hardcore play. loved since start, when pressure from 15 spores raining on you turtling without energy almost gave me heart attack. great map, scored 10 of course. loved ending trick also. if mid game harder would be even better, but i feel it would be hard to design. anyway i feel your best map so far. great stuff.
Quote from: rennervate on June 21, 2022, 07:09:36 AM
Spoiler
the elevated bug nest has ac. start the chain reaction and wait until you can craft a landing platform with the terp
Aargh too impatient I guess. If you stop and take a moment (or more) to ponder why certain "tools" are available everything else logically follows. Thanks!
Quote from: yak on June 21, 2022, 09:31:46 AM
I DID IT!!! almost 4 hours of hardcore play. loved since start, when pressure from 15 spores raining on you turtling without energy almost gave me heart attack. great map, scored 10 of course. loved ending trick also. if mid game harder would be even better, but i feel it would be hard to design. anyway i feel your best map so far. great stuff.
thx 4 the kind words!
Quote from: Feroperetic on June 21, 2022, 10:37:30 AM
Quote from: rennervate on June 21, 2022, 07:09:36 AM
Spoiler
the elevated bug nest has ac. start the chain reaction and wait until you can craft a landing platform with the terp
Aargh too impatient I guess. If you stop and take a moment (or more) to ponder why certain "tools" are available everything else logically follows. Thanks!
u're welcome
pants down one of the best maps I've played!
10 points and thanks for making it!
Wow thank you very much
I finished the map, I just didn't chose to post my score.
As to your spoilers,
You can't land the guppy anywhere close to the forge so you can't repower it. As you pointed out you can use a collector in a PZ to power it later however this means you can't use a PZ for the air unit you recommend later on.
I generally don't bother with air units since they are the least effective weapons in the game.
Micromanagement might be fun for some but not for me.
While it might be considered rude it did get your attention and others who like these type of games responded with accolades (that might not have happened if I had not been rude) so overall IMHO a win/win.
Thanks AlexX for this map - a challenging start, but also options to ignore most of the map haha !
So many restarts on this one, trying to find an optimal strategy.
Quote from: Weasee on June 22, 2022, 09:56:13 AM
Thanks AlexX for this map - a challenging start, but also options to ignore most of the map haha !
So many restarts on this one, trying to find an optimal strategy.
thx... but like one said before: the midgame is boring
I think the midgame is what makes this map super good: you can altogether skip midgame with a precision attack, you can have some midgame but then go for the throat or you can play south north normally
EDIT: Or you can be an idiot like me and delete the guppy, then it's collector on PZ after long fight.
EDIT2: There is a pick up trick for the nullifier, hehe
Quote from: Martin Gronsdal on June 22, 2022, 01:49:58 PM
EDIT2: There is a pick up trick for the nullifier, hehe
What was your trick? Did you
Spoiler
skip taking the last bend?
Quote from: Weasee on June 22, 2022, 10:46:57 PM
Quote from: Martin Gronsdal on June 22, 2022, 01:49:58 PM
EDIT2: There is a pick up trick for the nullifier, hehe
What was your trick? Did you
Spoiler
skip taking the last bend?
I couldn't believe it when the nerd showed me what a shortcut is :D
Quote from: Weasee on June 22, 2022, 10:46:57 PM
Quote from: Martin Gronsdal on June 22, 2022, 01:49:58 PM
EDIT2: There is a pick up trick for the nullifier, hehe
What was your trick? Did you
Spoiler
skip taking the last bend?
Yes, that helps too
Quote from: rennervate on June 23, 2022, 01:42:40 AM
Quote from: Weasee on June 22, 2022, 10:46:57 PM
Quote from: Martin Gronsdal on June 22, 2022, 01:49:58 PM
EDIT2: There is a pick up trick for the nullifier, hehe
What was your trick? Did you
Spoiler
skip taking the last bend?
I couldn't believe it when the nerd showed me what a shortcut is :D
Ain't to need here!
Where do nerkia is the elevated bug nest? I'm sorry but I'm not a english language good speaker... :'(
Quote from: rennervate on June 21, 2022, 07:09:36 AM
Quote from: chwooly on June 21, 2022, 03:32:33 AM
Quote from: rennervate on June 20, 2022, 12:19:47 PM
no Loren - no tricks - nothing hidden...
u got the tools - use them :-)
I played this map and have determined that this is a lie, there is no way to cross the digitalis to get the final emitter, having only 1 guppy means you can't supply enough power to clear the digi and even using power zone relays it is too far to bridge. Once you move the 1 guppy you so graciously give we lose to forge since there is no other way to power it. So this is an exercise in futility, If you are trying to suck the fun out of a game this map succeeds.
Cheers
Just because you can't obviously figure out how to solve the map doesn't mean you should be rude.
to Feroperetic
Spoiler
the elevated bug nest has ac. start the chain reaction and wait until you can craft a landing platform with the terp
For the rude guy:
Spoiler
if the guppy is lost - you build a new one. insanely tricky
Spoiler
you can power the forge from one of the pz. indecently tricky
Spoiler
you can clean the digitalis with air units... that's so absurdly tricky
Spoiler
you use a terp to get to the last island on a pz... that's questionably absurdly tricky
@chwooly: reading this makes me really wonder what's going on with you
Down left or south west, on the white line
Great map
You perfectly ruined my workday ;D
I liked the start, liked the end, I liked the middle
Waitng for th next one ...
thx for u're friendly feedback
All you really need to know is which of the nests has the AC runners and then you're golden. Guppy trick is helpful, but I'm not sure if it's necessary.
Runners. Lots of them. They all needed to die anyway.
Some people may not know what to do with this map so they might need some instructions. But some people need instructions for Pop-Tarts so I mean, why not?
How much wood would a woodchuck chuck if he ate too much of it and went on a roller coaster? That's the kind of question you should ask before playing this map.
Overall I thought it was pretty cool because it wasn't crazy difficult at any one point, but it remained the right level of challenging throughout.
Thanks for the map! =)