This topic is for discussion of map #10110: Run!!!
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=10110)
Author: Martin Gronsdal
Size: 256x256
Desc:
Fast paced map, huge amount of creeper, but you are never really at threat! Your worst enemy is yourself! Go get it!
Martin,... you have evil mind :)
Thank you. The best possible compliment!
Thank you for playing
Thank you Martin, I really enjoy these puzzle maps!
Always gives me a laugh when I find 10 sec into the game I messed up - the ore siphon disappearing on me is so classic.
Bravo!
Don't you just hate when that happens?
Quote from: Weasee on June 13, 2022, 08:42:54 PM
Thank you Martin, I really enjoy these puzzle maps!
Always gives me a laugh when I find 10 sec into the game I messed up - the ore siphon disappearing on me is so classic.
Bravo!
same here :D
outstanding map!
...and the explanatory text boxes get three extra stars! it was a lot of fun - thanks for creating a unique, great map (once again)!
Thx for playing!
Oops!,
I probably didn't want to use all my upgrades for 'Rate of Fire', right?
Argh!
H
You could if you saved first
Saving is scumming.
And getting all tips exactly after they have become irrelevant is the bad kind of evil.
I believe the low rating is well-deserved.
ok? I don't know how to interpret this comment
I have never figured out how to get energy across those huge gaps. The rest of the tricks are trivial, but every map that does this ends up unfinished by me :(
Quote from: TimeWeaver on July 06, 2024, 01:31:21 AMI have never figured out how to get energy across those huge gaps.
A PZ will appear once you terp the island between the totems, and you can use that to bridge the gap.
You didn't miss anything, it was just the map hiding crucial information from you.
Hm. Inhibitor nullified, but no victory screen.
Nevermind.
Had to pick up the Bertha tech, which I forgot because there wasn't any point in getting it.