Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on May 23, 2022, 06:41:50 AM

Title: Custom Map #10061: A9_Andromeda3. By: AstraNine
Post by: AutoPost on May 23, 2022, 06:41:50 AM
This topic is for discussion of map #10061: A9_Andromeda3
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=10061)

Author: AstraNine
Size: 200x200

Desc:
Taken from DMD
Title: Re: Custom Map #10061: A9_Andromeda3. By: AstraNine
Post by: Martin Gronsdal on May 23, 2022, 10:34:56 AM
nice and I only destroyed one unit - the Inhibitor. Actually, that's a lie - the nullifier also ate an emitter, but that was collateral
Title: Re: Custom Map #10061: A9_Andromeda3. By: AstraNine
Post by: AstraNine on May 23, 2022, 10:49:36 AM
I have no idea how you managed that! Well done anyway :)
Title: Re: Custom Map #10061: A9_Andromeda3. By: AstraNine
Post by: Martin Gronsdal on May 23, 2022, 10:56:08 AM
oh, this game lends itself to lot's of thinking outside the box  8)

Spoiler
You left the singularity and 5 Berthas. I used the artillery just east of the inhibitor and singularity west, and that created a clean spot of land, east of the Inhibitor, where my terps went. There, I terped a landing pad large enought for a CN. Then, same procedure again, with Berthas and Singularity, just that this time, the CN flew north and I built my nullifier just adjacent to the Inhibitor, instantly winning the game.
[close]
Title: Re: Custom Map #10061: A9_Andromeda3. By: AstraNine
Post by: rennervate on May 24, 2022, 04:55:02 AM
How can u do that: "Taken from DMD"?

Title: Re: Custom Map #10061: A9_Andromeda3. By: AstraNine
Post by: AstraNine on May 24, 2022, 06:26:04 AM
Quote from: Martin Gronsdal on May 23, 2022, 10:56:08 AM
oh, this game lends itself to lot's of thinking outside the box  8)

Spoiler
You left the singularity and 5 Berthas. I used the artillery just east of the inhibitor and singularity west, and that created a clean spot of land, east of the Inhibitor, where my terps went. There, I terped a landing pad large enought for a CN. Then, same procedure again, with Berthas and Singularity, just that this time, the CN flew north and I built my nullifier just adjacent to the Inhibitor, instantly winning the game.
[close]
Excellent. I thought about the guppies but forgot about the terps. Nice.
Title: Re: Custom Map #10061: A9_Andromeda3. By: AstraNine
Post by: rennervate on May 24, 2022, 06:34:50 AM
u do not need terps... just fly over
Title: Re: Custom Map #10061: A9_Andromeda3. By: AstraNine
Post by: AstraNine on May 24, 2022, 06:35:56 AM
Quote from: rennervate on May 24, 2022, 04:55:02 AM
How can u do that: "Taken from DMD"?
First you create your map in the DMD. Find your map under c:\windows\users\XXXX\documents\creeperworld3\data\sectors\DMD\(latest dir)
Map will be in the form ABCD-0.cw3 Just search for the date you created the map. XXXX is your windows username. Latest dir is the latest directory in the DMD.

Copy that map to c:\windows\users\XXXX\documents\creeperworld3\worldeditor
And create a new sub directory for your map.
Go into the world editor in the game and finalise your map
Title: Re: Custom Map #10061: A9_Andromeda3. By: AstraNine
Post by: AstraNine on May 24, 2022, 06:36:51 AM
Quote from: rennervate on May 24, 2022, 06:34:50 AM
u do not need terps... just fly over

No I thought about that. Nowhere to land your CN
Title: Re: Custom Map #10061: A9_Andromeda3. By: AstraNine
Post by: rennervate on May 24, 2022, 08:47:06 AM
Quote from: AstraNine on May 24, 2022, 06:35:56 AM
Quote from: rennervate on May 24, 2022, 04:55:02 AM
How can u do that: "Taken from DMD"?
First you create your map in the DMD. Find your map under c:\windows\users\XXXX\documents\creeperworld3\data\sectors\DMD\(latest dir)
Map will be in the form ABCD-0.cw3 Just search for the date you created the map. XXXX is your windows username. Latest dir is the latest directory in the DMD.

Copy that map to c:\windows\users\XXXX\documents\creeperworld3\worldeditor
And create a new sub directory for your map.
Go into the world editor in the game and finalise your map

thx a lot!!!
Title: Re: Custom Map #10061: A9_Andromeda3. By: AstraNine
Post by: rennervate on May 24, 2022, 08:50:44 AM
Quote from: AstraNine on May 24, 2022, 06:36:51 AM
Quote from: rennervate on May 24, 2022, 06:34:50 AM
u do not need terps... just fly over

No I thought about that. Nowhere to land your CN

fly the cn to the upper left an from there to the upper west. keep the cn in the air near the niullifier by switching between the landingzones.
Title: Re: Custom Map #10061: A9_Andromeda3. By: AstraNine
Post by: Martin Gronsdal on May 24, 2022, 09:55:41 AM
Quote from: rennervate on May 24, 2022, 08:50:44 AM
Quote from: AstraNine on May 24, 2022, 06:36:51 AM
Quote from: rennervate on May 24, 2022, 06:34:50 AM
u do not need terps... just fly over

No I thought about that. Nowhere to land your CN

fly the cn to the upper left an from there to the upper west. keep the cn in the air near the niullifier by switching between the landingzones.

As an answer to rennervate's solution, let me quote a really smart guy: "oh, this game lends itself to lot's of thinking outside the box   8) "
Title: Re: Custom Map #10061: A9_Andromeda3. By: AstraNine
Post by: AstraNine on May 25, 2022, 06:47:11 AM
Yes indeed! I must consider how to prevent that on the next map.
Title: Re: Custom Map #10061: A9_Andromeda3. By: AstraNine
Post by: oldnewby on June 01, 2022, 03:29:59 PM
Quote from: rennervate on May 24, 2022, 04:55:02 AM
How can u do that: "Taken from DMD"?

ShatFest's method...
   Click on the map you want in ONLINE MAPS
   Click on the EDIT DMD MAP Button
   Then click on the CREATE PROJECT FROM MAP Button
   AND there you are with the DMD map you want in PROJECT WORLD ready for tinkering...