Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on May 16, 2022, 08:55:48 AM

Title: Custom Map #10043: Crashed Ship. By: Dark6al3a
Post by: AutoPost on May 16, 2022, 08:55:48 AM
This topic is for discussion of map #10043: Crashed Ship
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=10043)

Author: Dark6al3a
Size: 98x68

Desc:
Play through buttRcaT's Story, Except That you Play As Creeper! The Terrain and Story are made by buttRcaT, The Unit Placement and Balance are By Me Backstory: An Unknown Human Ship Crashed into this planet, And they Somehow Restored their lost blueprints, And Built a Small base, We must Destroy that Ship! #PAC
Title: Re: Custom Map #10043: Crashed Ship. By: Dark6al3a
Post by: D0m0nik on May 16, 2022, 03:40:48 PM
This was a fun little PAC, would love to see some more PAC maps!
Title: Re: Custom Map #10043: Crashed Ship. By: Dark6al3a
Post by: Dark6al3a on May 16, 2022, 04:04:23 PM
Remember, Not all of it is by me, Terrain is by buttrcaT
This is just his story maps except that it's vin the Creeper's Perspective
Title: Re: Custom Map #10043: Crashed Ship. By: Dark6al3a
Post by: Martin Gronsdal on May 23, 2022, 12:25:38 PM
when I played this, the spore towers were firing every second. Is that a glitch or intentional? I simply took out the CN's one by one with 5-6 spore towers, then won.
Title: Re: Custom Map #10043: Crashed Ship. By: Dark6al3a
Post by: Dark6al3a on May 23, 2022, 12:46:53 PM
The timer's bugged, but it's supposed to fire every 5 or 4 secs
Title: Re: Custom Map #10043: Crashed Ship. By: Dark6al3a
Post by: Martin Gronsdal on May 23, 2022, 01:08:44 PM
Ahh, ok