Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on March 16, 2022, 10:34:01 AM

Title: Custom Map #9925: The Final Battle for Dendron. By: stdout
Post by: AutoPost on March 16, 2022, 10:34:01 AM
This topic is for discussion of map #9925: The Final Battle for Dendron
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=9925)

Author: stdout
Size: 115x200

Desc:
We conclude the saga of the Dendron system.
Title: Re: Custom Map #9925: The Final Battle for Dendron. By: stdout
Post by: Helper on March 16, 2022, 08:03:38 PM
Excellent fun!
Thanks,
H
Title: Re: Custom Map #9925: The Final Battle for Dendron. By: stdout
Post by: stdout on March 16, 2022, 08:56:40 PM
I'm glad you enjoyed it. I had fun making these three maps. I might do more series like this in the future.
Title: Re: Custom Map #9925: The Final Battle for Dendron. By: stdout
Post by: Weasee on March 18, 2022, 02:59:26 AM
Thanks for this series stdout!  I do enjoy the PAC style maps, and the continuity in the story here was great  ;D ;D ;D
Title: Re: Custom Map #9925: The Final Battle for Dendron. By: stdout
Post by: Feroperetic on March 18, 2022, 07:59:38 AM
Love this mini-series stdout! Lately I've only played csm maps but the description piqued my interest (not to mention our resident csm mapmaker extraordinaire seems to be on a hiatus).
Title: Re: Custom Map #9925: The Final Battle for Dendron. By: stdout
Post by: Martin Gronsdal on March 20, 2022, 06:54:16 PM
this tree has seen a lot of evil and heard a lot of cursing
Title: Re: Custom Map #9925: The Final Battle for Dendron. By: stdout
Post by: stdout on March 20, 2022, 07:10:35 PM
 ;D ;D ;D
Title: Re: Custom Map #9925: The Final Battle for Dendron. By: stdout
Post by: toolforger on September 01, 2025, 05:43:55 PM
Main problem: Get the balance of reactors and beams right.
Too little beams, and the first wave of spores goes through.
Too little reactors, and the second wave will get you.

Rough strategy:
Spoiler
Prefer erring on the side of too many beams. The energy pack will carry you through.
After the first wave, look at how quickly the beams recharge and estimate if it's fast enough before the second wave come; if that's too slow, replace a few beams with reactors.
[close]
Title: Re: Custom Map #9925: The Final Battle for Dendron. By: stdout
Post by: Martin Gronsdal on September 02, 2025, 11:16:22 AM
just for laughs I played this without using the energy pack. It's perfectly doable.