Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on March 01, 2022, 05:38:07 PM

Title: Custom Map #9894: MG map. By: Martin Gronsdal
Post by: AutoPost on March 01, 2022, 05:38:07 PM
This topic is for discussion of map #9894: MG map
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=9894)

Author: Martin Gronsdal
Size: 256x150

Desc:
Title: Re: Custom Map #9894: MG map. By: Martin Gronsdal
Post by: wolfgoesmoo on March 02, 2022, 06:58:33 PM
This was an interesting one for me. Not so many tricks exactly (other than the usual guppy shenanigans), just had to be thoughtful about using your resources.
Title: Re: Custom Map #9894: MG map. By: Martin Gronsdal
Post by: Martin Gronsdal on March 03, 2022, 01:59:57 AM
Did you use  totems a lot?
Title: Re: Custom Map #9894: MG map. By: Martin Gronsdal
Post by: wolfgoesmoo on March 03, 2022, 10:01:13 AM
Quote from: Martin Gronsdal on March 03, 2022, 01:59:57 AM
Did you use  totems a lot?

Oh, yes, I suppose that's another set of tricks. Flying stuff around cleverly and not moving anything in a funny spot that doesn't absolutely require moving is like second nature on these maps now so it barely registered.
Title: Re: Custom Map #9894: MG map. By: Martin Gronsdal
Post by: Martin Gronsdal on March 03, 2022, 10:07:01 AM
the thing is that in this map, totems should/could be disabled. They don't need to be used!
Title: Re: Custom Map #9894: MG map. By: Martin Gronsdal
Post by: wolfgoesmoo on March 03, 2022, 04:48:52 PM
How do I get access to the inhibitor from here?

Spoiler
(https://i.imgur.com/OggXx58.jpg)
[close]

As far as I can tell there's no way for me to terp down the stuff near the inhibitor without access to an additional rank of range.
Title: Re: Custom Map #9894: MG map. By: Martin Gronsdal
Post by: Martin Gronsdal on March 03, 2022, 05:15:52 PM
well, get the additional range then!

from the screenshot, there are two ways to achieve that. The boring one, flying back and forth... and the smart one ;)


thank you for playing
Title: Re: Custom Map #9894: MG map. By: Martin Gronsdal
Post by: wenda12 on March 03, 2022, 07:13:49 PM
the smart ?? dont find it
Title: Re: Custom Map #9894: MG map. By: Martin Gronsdal
Post by: Weasee on March 03, 2022, 10:17:19 PM
I also didn't find the smart way - lots of boring flying about!
Title: Re: Custom Map #9894: MG map. By: Martin Gronsdal
Post by: Weasee on March 03, 2022, 11:01:53 PM
ah, I found it!

Spoiler
there's something hiding in the totems!
[close]
Title: Re: Custom Map #9894: MG map. By: Martin Gronsdal
Post by: Martin Gronsdal on March 04, 2022, 08:12:07 AM
yes Sir!
Title: Re: Custom Map #9894: MG map. By: Martin Gronsdal
Post by: wenda12 on March 04, 2022, 08:50:29 AM
lol :( i dont see nothing must be very hiden
Title: Re: Custom Map #9894: MG map. By: Martin Gronsdal
Post by: Weasee on March 04, 2022, 08:54:28 AM
There's a building spot hidden there...

Spoiler
Get your siphon building, and find the spot where to build it!
[close]
Title: Re: Custom Map #9894: MG map. By: Martin Gronsdal
Post by: wenda12 on March 04, 2022, 10:23:55 AM
ha ha
Title: Re: Custom Map #9894: MG map. By: Martin Gronsdal
Post by: Johnny Haywire on January 12, 2025, 07:44:53 PM
Hey, I know this is an older map but I find myself really enjoying these somewhat-tricky maps. I feel less like a detective or psychiatrist and more like an engineer.

BTW, if the detective asks anything about my psychiatrist, you never heard me mention him. Thx.

Thanks for the map! =)
Title: Re: Custom Map #9894: MG map. By: Martin Gronsdal
Post by: Martin Gronsdal on January 13, 2025, 09:27:45 AM
fun trick with the forge here. I forgot about it!
Title: Re: Custom Map #9894: MG map. By: Martin Gronsdal
Post by: Johnny Haywire on January 14, 2025, 02:33:23 PM
Yeah, I think those are the coolest - and most clever kinds of tricks you come up with. You can see what needs to be done, and from there it's just a matter of strategy to get 'er dun.

I've been doing around 3-5 of your maps each day since I escaped was released. Really enjoying them. Sorry for not commenting on every map though. I think I'm filling up the message board list too much as it is. But if a map really stands out I'll be sure to mention it. This one is one of my weekly favorites.
Title: Re: Custom Map #9894: MG map. By: Martin Gronsdal
Post by: Martin Gronsdal on January 14, 2025, 04:16:13 PM
you do make it worth it making new maps. Thank you for your feedback, ideas, and normal thougths.