This topic is for discussion of map: Maze I (http://knucklecracker.com/creeperworld/mapcomments.php?id=2683)
(http://knucklecracker.com/creeperworld/thumb.php?id=2683) (http://knucklecracker.com/creeperworld/mapcomments.php?id=2683)
Author: CARBAR (http://knucklecracker.com/creeperworld/viewmaps.php?author=CARBAR)
Desc:
Solve the maze!
A map made unnessacarily long by the removal of mortars and drones, sadly...
Bleh
(http://h.imagehost.org/0483/Screen_shot_2010-07-23_at_1_50_07_PM.png)
I had the same problem in the bottom left corner. I finally built 7 blasters and put them in almost the same configuration as Echo
did.
Well, i dident have a problem, i just suddenly had all those blasters and they were actually sent on a suicide mission, but they somehow capped it :D
Agree'd. Would have been better with Mortars, or drones. At least one of the 2.
I did it again, this time with relays, about same time i got :P
(http://h.imagehost.org/0592/Screen_shot_2010-07-26_at_8_46_17_PM.png)