Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on January 04, 2022, 06:06:44 PM

Title: Custom Map #9801: 99. By: Martin Gronsdal
Post by: AutoPost on January 04, 2022, 06:06:44 PM
This topic is for discussion of map #9801: 99
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=9801)

Author: Martin Gronsdal
Size: 200x110

Desc:
Pineapple 2
Title: Re: Custom Map #9801: 99. By: Martin Gronsdal
Post by: Weasee on January 05, 2022, 08:56:53 AM
Hmm, can't see how to do this one.
Spoiler
With maxed out range on the forge, the terp can only reach 2 squares of the leftmost island (and I can't see how to make a 3x3 landing pad, even with what is there); and the sniper is 1 square short of reaching the bottom core just above the inhibitor when on the power zone.
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Is there something I am missing still?
Title: Re: Custom Map #9801: 99. By: Martin Gronsdal
Post by: Martin Gronsdal on January 05, 2022, 10:09:04 AM
Think outside the box   :)  I don't know how much spoiler you'd like me to type out here

Thanks for playing!
Title: Re: Custom Map #9801: 99. By: Martin Gronsdal
Post by: Weasee on January 05, 2022, 06:27:22 PM
lol - hey - where did that come from??
damn invisible units again!
Title: Re: Custom Map #9801: 99. By: Martin Gronsdal
Post by: Martin Gronsdal on January 06, 2022, 04:39:29 AM
I'm a bad person
Title: Re: Custom Map #9801: 99. By: Martin Gronsdal
Post by: paco42 on January 06, 2022, 08:50:19 PM
Quote from: Martin Gronsdal on January 05, 2022, 10:09:04 AM
Think outside the box   :)  I don't know how much spoiler you'd like me to type out here

Thanks for playing!

Can i get more spoiler? i cant figure out this hidden unit mechanic so i'm stuck on several of your maps
Title: Re: Custom Map #9801: 99. By: Martin Gronsdal
Post by: Martin Gronsdal on January 07, 2022, 03:26:43 AM
Spoiler
there's one hidden unit, just fly things around and land them until it goes bang
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