This topic is for discussion of map #2612: Sea of Creeper
(https://knucklecracker.com/creeperworld4/queryMaps.php?query=thumbnailid&id=2612)
Author: SilentHunter27
Size: 320x200
Quite fun to play, with a bit of a paradox.
Without those mines, this map would be a drag. But said mines are OP. Small, cheap and not just very powerful, but against all that crimson? Basically the only option. I guess for such a map, turrets/mortars should be removed. This would have forced players to use mines for defense, which would have taught them about their strength.
It's also weird to limit missiles/snipers but leave odins as infinite. Though personally I was glad not to have to worry about specials, the crimson offered enough resistance as is.