Knuckle Cracker

Creeper World 4 => Farsite Colonies => Topic started by: AutoPost on October 01, 2021, 09:23:52 PM

Title: Custom Map #2396: Vertu introductions. By: Vertu
Post by: AutoPost on October 01, 2021, 09:23:52 PM
This topic is for discussion of map #2396: Vertu introductions
(https://knucklecracker.com/creeperworld4/queryMaps.php?query=thumbnailid&id=2396)

Author: Vertu
Size: 256x256
Title: Re: Custom Map #2396: Vertu introductions. By: Vertu
Post by: WithersChat on October 22, 2021, 01:21:46 PM
I love this. Only... Given how advanced these weapons are, the way of getting them is a little basic...
What if... #1239 (https://knucklecracker.com/forums/index.php?topic=37633) maybe?
I guess it's time to work, then...
Title: Re: Custom Map #2396: Vertu introductions. By: Vertu
Post by: Vertu on October 22, 2021, 09:00:02 PM
Quote from: WithersChat on October 22, 2021, 01:21:46 PM
I love this. Only... Given how advanced these weapons are, the way of getting them is a little basic...
What if... #1239 (https://knucklecracker.com/forums/index.php?topic=37633) maybe?
I guess it's time to work, then...
I do get what you are at but I have seen some...... questionable.... ways people play in this game.
One of the more complex ones is the Singularity Reactor (aka 0Reactor) in some of my more crazy maps where you would need a building that gave you 500 energy. I have had plans to create a special building system but there are some technicalities to it all. Will look into it. Now that I think of it, it could be a great way to limit how much a person is shown at the start, so they are not overwhelmed by having a build pool triple the size of vanilla.
Title: Re: Custom Map #2396: Vertu introductions. By: Vertu
Post by: hbarudi on October 23, 2021, 03:06:48 AM
Vertu: so you are the one who made those laggy pac maps with all the units that can deal with 2000 thick creeper especially those lasers that prevent pac map progress. So now you are going to give the pac map player some stuff that are stronger than what we usually get in those maps? That rocket at 10 minutes got me since I still don't know what many of your units do maybe I have to extract and read the code...
Title: Re: Custom Map #2396: Vertu introductions. By: Vertu
Post by: Vertu on October 23, 2021, 01:21:28 PM
Quote from: hbarudi on October 23, 2021, 03:06:48 AM
Vertu: so you are the one who made those laggy pac maps with all the units that can deal with 2000 thick creeper especially those lasers that prevent pac map progress. So now you are going to give the pac map player some stuff that are stronger than what we usually get in those maps? That rocket at 10 minutes got me since I still don't know what many of your units do maybe I have to extract and read the code...
The CreeperV Lab is very old lol, but yes.
I have not made a single PAC but yes, my Creeper Buildings are PAC intended too and the only laser I made was the PFLEMS which sticks to that description. Not the silent and oversized one though it was based on it.
And this is why I am starting to look into making tutorials.