This topic is for discussion of map #2214: Cromanyon
(https://knucklecracker.com/creeperworld4/queryMaps.php?query=thumbnailid&id=2214)
Author: EFLFE
Size: 250x250
Very interesting concept, restricting all building to a single terrain height, and having that terrain height being the default low point of the map.
The start was very difficult, with a major energy crunch from having to defend form 4 separate points, but then on my 6th attempt, I realized a couple of buried ERNs were in range of the starting location. Having increased range and energy generation made holding the points easier, and I was able to eventually beat the map.
Thank you for not having eggs as part of the equation, as I bet that random eggs flying through your base would make this incredibly difficult to beat.