Knuckle Cracker

Creeper World 4 => Farsite Colonies => Topic started by: AutoPost on August 10, 2021, 09:42:53 AM

Title: Custom Map #2160: Different Story 20.2. By: TrickyCorp
Post by: AutoPost on August 10, 2021, 09:42:53 AM
This topic is for discussion of map #2160: Different Story 20.2
(https://knucklecracker.com/creeperworld4/queryMaps.php?query=thumbnailid&id=2160)

Author: TrickyCorp
Size: 128x80
Title: Re: Custom Map #2160: Different Story 20.2. By: TrickyCorp
Post by: Mr$Hyper$ on August 10, 2021, 12:45:36 PM
You get 16 energy supplies against 3, 125 strength emitters at a .5 second delay. My first thought is well let's try taking out the erns and shoving them with mortars. Well that didn't work out

The second game I just clustered half my units on the left side emitter which worked for the 5 minutes until the right ones well they devoured half the map and my mortars are just useless. I eventually went into energy deficit since I can't make anything else that gives me more energy as THAT'S IT, that's all the energy I'll get is 18. Blah

BOOO
Title: Re: Custom Map #2160: Different Story 20.2. By: TrickyCorp
Post by: TrickyPlayer on August 11, 2021, 02:15:31 AM
Quote from: Mr$Hyper$ on August 10, 2021, 12:45:36 PM
You get 16 energy supplies against 3, 125 strength emitters at a .5 second delay. My first thought is well let's try taking out the erns and shoving them with mortars. Well that didn't work out

The second game I just clustered half my units on the left side emitter which worked for the 5 minutes until the right ones well they devoured half the map and my mortars are just useless. I eventually went into energy deficit since I can't make anything else that gives me more energy as THAT'S IT, that's all the energy I'll get is 18. Blah

BOOO
For some reason the ERNs in the ERN portal don't actually activate, I've posted the issue on github and it should be fixed in the future.
Also, the only challenge of this map is surviving the first 5 minutes. It's a losing fight. Only thing that matters, is delaying the inevitable.