Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on July 31, 2021, 10:48:56 AM

Title: Custom Map #9622: Islands. By: Martin Gronsdal
Post by: AutoPost on July 31, 2021, 10:48:56 AM
This topic is for discussion of map #9622: Islands
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=9622)

Author: Martin Gronsdal
Size: 256x256

Desc:
no tricks, Ore-only, modest spores. Play for time!
Title: Re: Custom Map #9622: Islands. By: Martin Gronsdal
Post by: D0m0nik on July 31, 2021, 01:00:20 PM
Those large payloads are brutal!! On my 4th restart!
Title: Re: Custom Map #9622: Islands. By: Martin Gronsdal
Post by: Martin Gronsdal on July 31, 2021, 01:23:50 PM
if you don't like things

Spoiler
get rid of them ;)
[close]

;)
Title: Re: Custom Map #9622: Islands. By: Martin Gronsdal
Post by: D0m0nik on July 31, 2021, 01:46:20 PM
Yeah don't worry, I'm all over it! Easier said than done, the first 10 minutes are a real juggle!
Title: Re: Custom Map #9622: Islands. By: Martin Gronsdal
Post by: D0m0nik on July 31, 2021, 03:30:33 PM
Really enjoyed that, thanks for the map. Bit like a DMD but you have to work for it!
Title: Re: Custom Map #9622: Islands. By: Martin Gronsdal
Post by: Martin Gronsdal on July 31, 2021, 04:09:21 PM
great! thank you for playing
Title: Re: Custom Map #9622: Islands. By: Martin Gronsdal
Post by: Johnny Haywire on July 31, 2021, 05:26:46 PM
Yeah, I saw all that nonsense and decided to do things my own way...

Managed this fairly easily (but took a lot longer) on my first attempt. Decided to only use 1 CN and 1 beam. Because who needs more than one beam on a map like this?  :P (Ore mines and forge also, obviously)

Dare ya to remake this map with a 1-beam and 1-CN limit and watch the "1" ratings pour in, lol.

I can see how this could be a difficult map for standard players, but probably a delight for speedrunners. Overall, I enjoyed this map. It was long but pretty relaxing using the "Potato Chip" strategy.

Thanks for the map!  ;D ;D
Title: Re: Custom Map #9622: Islands. By: Martin Gronsdal
Post by: Martin Gronsdal on July 31, 2021, 05:57:09 PM
problem is that you have to beat the map in order to post it. If you understand ;)

thanks for playing
Title: Re: Custom Map #9622: Islands. By: Martin Gronsdal
Post by: Johnny Haywire on July 31, 2021, 10:18:27 PM
Ah, gotcha. LOL. Well, if I get around to it I suppose I could post such an atrocity of a map. Or if you'd prefer I could give you some hints... unless you know the solution but feel it's too tedious?

Title: Re: Custom Map #9622: Islands. By: Martin Gronsdal
Post by: Martin Gronsdal on August 01, 2021, 02:27:42 AM
Hints please
Title: Re: Custom Map #9622: Islands. By: Martin Gronsdal
Post by: Martin Gronsdal on August 01, 2021, 03:55:38 AM
D0m0nik - what processor are you and how many RAM is in your brain?   ;D
Title: Re: Custom Map #9622: Islands. By: Martin Gronsdal
Post by: D0m0nik on August 01, 2021, 12:25:40 PM
I am actually the love child of Bill Gates and Elon Musk, I have never seen daylight, please send help.
Title: Re: Custom Map #9622: Islands. By: Martin Gronsdal
Post by: Martin Gronsdal on August 01, 2021, 01:58:06 PM
I'll send more maps. OK?
Title: Re: Custom Map #9622: Islands. By: Martin Gronsdal
Post by: Johnny Haywire on August 02, 2021, 12:09:18 AM
Spoiler
Spores don't fire at ore mines, sprayers, or forge. Or beams, but that's not really important at the start. So build a lot of mines & sprayers.
[close]

If ya need a second hint:

Spoiler
See that 25-spore tower? What if you could somehow... maybe... get some AC there and plant a nullifier? Oh wait, but how would you power it? Hmmm... there's a landing spot here... and another landing spot there... if only you could.. hmm...
[close]

Title: Re: Custom Map #9622: Islands. By: Martin Gronsdal
Post by: Martin Gronsdal on August 02, 2021, 01:16:24 AM
When you wrote "1-beam and 1-CN limit" I thought you meant that literally, as in, no other units!


Got it
Title: Re: Custom Map #9622: Islands. By: Martin Gronsdal
Post by: Johnny Haywire on August 02, 2021, 02:58:35 PM
LOL! I can see how you might think that. That's why I tried including the "Ore mines and forge also, obviously" thing, but I forgot to mention "sprayers".  :P