This topic is for discussion of map #1980: TrickyTales 2: Heavy Gravity
(https://knucklecracker.com/creeperworld4/queryMaps.php?query=thumbnailid&id=1980)
Author: TrickyCorp
Size: 100x100
Easy cheese: Add a Player unit to just above the goal. Let gravity handle the rest.
If you do NOT add a unit to the menu but is still an actual unit, it simply shows up as a placeable unit in the CPACK mods list. There's no need to make the Player unit placeable. That solves the problem rather than the map designer having to set a unit limit.
Quote from: CS Z on July 14, 2021, 11:54:23 AM
Easy cheese: Add a Player unit to just above the goal. Let gravity handle the rest.
If you do NOT add a unit to the menu but is still an actual unit, it simply shows up as a placeable unit in the CPACK mods list. There's no need to make the Player unit placeable. That solves the problem rather than the map designer having to set a unit limit.
Having an unit exist automatically adds it to a menu though? I can select what part of the menu to add it to, but not whether I want it added?
Edit: got an answer on discord and am working on it, no need to react to this.