Knuckle Cracker

Creeper World 4 => Farsite Colonies => Topic started by: AutoPost on July 05, 2021, 10:00:07 AM

Title: Custom Map #1889: FPS: Return to Sleeper Castle. By: Heritor
Post by: AutoPost on July 05, 2021, 10:00:07 AM
This topic is for discussion of map #1889: FPS: Return to Sleeper Castle
(https://knucklecracker.com/creeperworld4/queryMaps.php?query=thumbnailid&id=1889)

Author: Heritor
Size: 256x160
Title: Re: Custom Map #1889: FPS: Return to Sleeper Castle. By: Heritor
Post by: CS Z on July 05, 2021, 11:11:22 AM
Fun!
Title: Re: Custom Map #1889: FPS: Return to Sleeper Castle. By: Heritor
Post by: rowlet on July 05, 2021, 01:44:52 PM
So as it turns out you easily cheese the whole level at the very start.
Mortar area, energy upgrades and just straight running through creeper can let you shoot the lab and destroy it in less than 10 mins.
Title: Re: Custom Map #1889: FPS: Return to Sleeper Castle. By: Heritor
Post by: helmetflakes on July 05, 2021, 01:52:05 PM
But then you miss out on all the fun playing the level!  Nice map thanks, not had many FPS levels lately, was getting a bit worried :o
Title: Re: Custom Map #1889: FPS: Return to Sleeper Castle. By: Heritor
Post by: AgRecluse on July 05, 2021, 10:39:56 PM
Just when I think I'm in, they pull me back out!  >:(

Was fun playing this map in reverse  ;D
Title: Re: Custom Map #1889: FPS: Return to Sleeper Castle. By: Heritor
Post by: CyberDyneSystems on July 08, 2021, 12:29:46 AM
Yeah, this r0ocked. One of, if not THE best FPS maps ever. I loved being able to "get out" up on the wall an inflict damage from on high. Reminded me a bit of my sniper days playing the Delta Force series.
Title: Re: Custom Map #1889: FPS: Return to Sleeper Castle. By: Heritor
Post by: cornucanis on July 08, 2021, 03:55:52 PM
Quote from: CyberDyneSystems on July 08, 2021, 12:29:46 AM
Yeah, this r0ocked. One of, if not THE best FPS maps ever. I loved being able to "get out" up on the wall an inflict damage from on high. Reminded me a bit of my sniper days playing the Delta Force series.

Wow, someone else who remembers those games! I used to play DFTFD and BHD so much back in the day. The multiplayer was just so smooth for the time, even if most people would probably call it unplayable by today's standards  ;D
Title: Re: Custom Map #1889: FPS: Return to Sleeper Castle. By: Heritor
Post by: CyberDyneSystems on July 08, 2021, 10:18:21 PM
Quote from: cornucanis on July 08, 2021, 03:55:52 PM
Quote from: CyberDyneSystems on July 08, 2021, 12:29:46 AM
Yeah, this r0ocked. One of, if not THE best FPS maps ever. I loved being able to "get out" up on the wall an inflict damage from on high. Reminded me a bit of my sniper days playing the Delta Force series.

Wow, someone else who remembers those games! I used to play DFTFD and BHD so much back in the day. The multiplayer was just so smooth for the time, even if most people would probably call it unplayable by today's standards  ;D

Oh hell yeah. That series was my most "serious" gaming period. I was in a "Squad" (DF term for Clan) and all. =AN= for "Assasin Nation". :) One of the great things about that game was every map, no matter what the creator intended, had a way to "get out" and if you were a sniper like me, that was key. I'd find a way out of the melee and take high ground outside and turkey shoot! The gameplay, and that aspect, fell down a bit for BHD,. but TFD, and earlier versions like Land Warrioor and 2 etc.. all shared a similar gameplay.
Title: Re: Custom Map #1889: FPS: Return to Sleeper Castle. By: Heritor
Post by: Foremole on January 18, 2022, 09:10:33 PM
I got to the end of this map, and I can't finish it. I have tried everything, but it spawns creep faster than I can destroy it. There is one turret left, and I can't seem to kill it either.
Title: Re: Custom Map #1889: FPS: Return to Sleeper Castle. By: Heritor
Post by: dancingninja on February 24, 2022, 12:56:32 AM
That was so much fun!
I loved the 2 levels too! It was fun to hit stuff from above! It flowed really well too! Even though I had to back track a couple of times because I thought I missed something. Lol. Still this was a blast! 
And thank you for making the map! I hope you made more like this!!!!!

The only feed back I have is on mini-map it would look like there would be a way through when there is not. But I don't know if that can be fixed or if that's just how it looks because of the level type...