Knuckle Cracker

Creeper World => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on July 02, 2010, 04:29:21 PM

Title: Custom Map: SPIFFENs Pits 16
Post by: AutoPost on July 02, 2010, 04:29:21 PM
This topic is for discussion of map: SPIFFENs Pits 16 (http://knucklecracker.com/creeperworld/mapcomments.php?id=2504)
(http://knucklecracker.com/creeperworld/thumb.php?id=2504) (http://knucklecracker.com/creeperworld/mapcomments.php?id=2504)

Author: SPIFFEN (http://knucklecracker.com/creeperworld/viewmaps.php?author=SPIFFEN)

Desc:
The start might be abit hard ,
so restart until you find an way that workes for you .
All Emitters are set as 1 , 1 , 6 ,
so 1 blaster should be abel to control them .
Good luck =)
Title: Re: Custom Map: SPIFFENs Pits 16
Post by: essentialatom on July 04, 2010, 06:40:31 PM
What's a decent way to start this map off? I'm having trouble at the start.
Title: Hint
Post by: SPIFFEN on July 04, 2010, 11:09:22 PM
I think you should try to start with 1 Mortar , and move that around until you get up another Mortar .
Title: Re: Custom Map: SPIFFENs Pits 16
Post by: PHOENIX79 on July 05, 2010, 11:42:20 AM
Wow, that one took some thinking  ;)     I must have re-started 5 times.
Title: Re: Custom Map: SPIFFENs Pits 16
Post by: SPIFFEN on July 07, 2010, 06:30:21 AM
He he yes it is abit hard , but i think 2 mortars should be nice to use to save you alot of work during build up .
But there is always someone who likes to work alot and move towers ,
so getting the best score can be really hard =P
Title: Re: Custom Map: SPIFFENs Pits 16
Post by: Timwi on July 08, 2010, 05:45:21 PM
Well, at the time of this writing I currently hold the best score, and I didn't do any of that constant moving mortars around. I built two mortars simultaneously at the beginning and they took care of everything as needed.
Title: Re: Custom Map: SPIFFENs Pits 16
Post by: NMi on July 12, 2010, 01:21:12 PM
Post a picture of some good starting layout, please!