Knuckle Cracker

Creeper World 4 => Farsite Colonies => Topic started by: AutoPost on March 29, 2021, 02:29:17 PM

Title: Custom Map #1197: wave. By: lunaflower99
Post by: AutoPost on March 29, 2021, 02:29:17 PM
This topic is for discussion of map #1197: wave
(https://knucklecracker.com/creeperworld4/queryMaps.php?query=thumbnailid&id=1197)

Author: lunaflower99
Size: 512x128
Title: Re: Custom Map #1197: wave. By: lunaflower99
Post by: SilentHunter27 on March 30, 2021, 02:27:34 AM
Whats the point of making a map like this and I don't even have an objective to nullify the enemy's.
Title: Re: Custom Map #1197: wave. By: lunaflower99
Post by: hypnotic22 on March 30, 2021, 05:26:31 AM
Quote from: SilentHunter27 on March 30, 2021, 02:27:34 AM
Whats the point of making a map like this and I don't even have an objective to nullify the enemy's.

use your imagination.
i did a speed run of the totems in under 1:30 and build a big army to kill all the creep, it was fun.
the questions we need is, What's the point of your post ? other than just complain.
at least try to bring a few points on how to craft a better map or something mr fancy pants
Title: Re: Custom Map #1197: wave. By: lunaflower99
Post by: SilentHunter27 on March 30, 2021, 11:38:04 AM
I like the design of the map. I'm just saying I would prefer to have an objective to nullify. If I spend the time to build the infrastructure and army to fight the creeper I'd like to have the objective to make the time I spend on a map worth while. I think nullify the enemy should be an option on all maps where its a possibility. Not trying to sound arrogant just trying to give my feedback.
Title: Re: Custom Map #1197: wave. By: lunaflower99
Post by: CyberDyneSystems on March 30, 2021, 12:59:35 PM
I agree that particular given the resources of this map, and the time it must have taken to build the map, it would be more fun if the win required more than activating the totems.
Once I saw that activating the totems was the goal, I ignored it and kept playing to nullify, as that just seemed much more fun.
Title: Re: Custom Map #1197: wave. By: lunaflower99
Post by: Jack on March 31, 2021, 06:49:19 AM
Quote from: SilentHunter27 on March 30, 2021, 02:27:34 AM
Whats the point of making a map like this and I don't even have an objective to nullify the enemy's.

yes, i agree with you. should add another objective (nullify), or make the totem harder to reach so you can fight with the enemy.
all you make (resource, airsac, emitter, etc) is almost useless
Title: Re: Custom Map #1197: wave. By: lunaflower99
Post by: hypnotic22 on March 31, 2021, 10:50:40 AM
nice this is some good advice and what we need more of thank you for contributing.