Knuckle Cracker

Creeper World 4 => Farsite Colonies => Topic started by: AutoPost on March 15, 2021, 10:12:27 AM

Title: Custom Map #1027: Deafet the big mesh. By: Fuchsy
Post by: AutoPost on March 15, 2021, 10:12:27 AM
This topic is for discussion of map #1027: Deafet the big mesh
(https://knucklecracker.com/creeperworld4/queryMaps.php?query=thumbnailid&id=1027)

Author: Fuchsy
Size: 192x120
Title: Re: Custom Map #1027: Deafet the big mesh. By: Fuchsy
Post by: Karsten75 on March 15, 2021, 01:21:14 PM
Overall not a bad mission, but I'd like to point out that the purpose of the "Reclaim" objective was to *reduce* the slog, not to increase it.

In other words, making both "Nullify" and "reclaim" mandatory doesn't make the map more fun, it merely makes it a worse slog.

If one has lots of enemies, and it becomes clear that the victory is inevitable, but just depends on nullifying a bunch more enemy units, then if reclaim kicks in, those wishing to can declare a victory and leave, while those wishing tocan fight on for complete nullification.