Knuckle Cracker

Creeper World => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on June 24, 2010, 08:47:29 PM

Title: Custom Map: Tweeper Epsiode 4: Seabed
Post by: AutoPost on June 24, 2010, 08:47:29 PM
This topic is for discussion of map: Tweeper Epsiode 4: Seabed (http://knucklecracker.com/creeperworld/mapcomments.php?id=2405)
(http://knucklecracker.com/creeperworld/thumb.php?id=2405) (http://knucklecracker.com/creeperworld/mapcomments.php?id=2405)

Author: Twi (http://knucklecracker.com/creeperworld/viewmaps.php?author=Twi)

Desc:
After the first burst, the nearest emitters are extremely weak. Clear the flats and build up your energy reserves before advancing further.
Title: Re: Custom Map: Tweeper Epsiode 4: Seabed
Post by: Toaster on June 25, 2010, 07:27:03 AM
OK, I'm going to need some help with this one...... Can't get off the plateau with only 1.5 energy and only blasters.
Title: Re: Custom Map: Tweeper Epsiode 4: Seabed
Post by: mthw2vc on June 26, 2010, 02:33:10 PM
The emitters aren't that strong at the start, you know... Having been in chat as the author made this map, if I remember correctly the emitters at the start are both 1 intensity every 5 seconds starting at 90 after a burst of 1000 at the start, so once it thins out a bit, it won't be too hard to push back. Your first priority should be rushing the storage and speed techs. I'm playing this map now, just so there can be a score submitted.
EDIT: The other emitters come on sooner than I expected from the way they spoke of it... It should still be doable with a large storage and a lot of blasters and speed
Title: Re: Custom Map: Tweeper Epsiode 4: Seabed
Post by: Twi on June 26, 2010, 02:44:47 PM
Quote from: mthw2vc on June 26, 2010, 02:33:10 PM
The emitters aren't that strong at the start, you know... Having been in chat as the author made this map, if I remember correctly the emitters at the start are both 1 intensity every 5 seconds starting at 90 after a burst of 1000 at the start, so once it thins out a bit, it won't be too hard to push back. Your first priority should be the storage tech. I'm playing this map now, just so there can be a score submitted.

This.
Title: Re: Custom Map: Tweeper Epsiode 4: Seabed
Post by: Vexsin on June 29, 2010, 04:32:00 PM
I don't know if I have the patience to build up (again) enough storage to make my way to the reactor. Rushed the speed and energy packets, got about a full 500 supply and almost made it before I ran out of energy. A little more and I would have made it.

Once you get that reactor, winning should not be a problem. Just very time consuming waiting for energy to build.