Knuckle Cracker

Creeper World 4 => Farsite Colonies => Topic started by: AutoPost on February 10, 2021, 08:54:11 PM

Title: Custom Map #739: Tricks. By: Auri
Post by: AutoPost on February 10, 2021, 08:54:11 PM
This topic is for discussion of map #739: Tricks
(https://knucklecracker.com/creeperworld4/queryMaps.php?query=thumbnailid&id=739)

Author: Auri
Size: 80x80
Title: Re: Custom Map #739: Tricks. By: Auri
Post by: mohomonkeyman on March 20, 2021, 04:55:00 PM
Thank you for this map. Out of interest, what are the 'advanced tricks'? I cracked this one in about 10 minutes, but noticed some people's times are closer to 2 minutes.

My method was to build two towers north, a few cannon on them, then smash down into the creeper, clear a space, place my base and then keep pushing and building towers. I deleted my factory and ERN portal, and gave the boost to a cannon.
Title: Re: Custom Map #739: Tricks. By: Auri
Post by: Durikkan on March 20, 2021, 06:27:53 PM
Quote from: mohomonkeyman on March 20, 2021, 04:55:00 PM
Thank you for this map. Out of interest, what are the 'advanced tricks'? I cracked this one in about 10 minutes, but noticed some people's times are closer to 2 minutes.

My method was to build two towers north, a few cannon on them, then smash down into the creeper, clear a space, place my base and then keep pushing and building towers. I deleted my factory and ERN portal, and gave the boost to a cannon.

Well, the intended route was to build two platforms bordering each other, build a refinery on that to harvest the greenar, Erning the refinery to get more from the greenar. Then build another two platforms, and build a porter using the corners where the four platforms meet. After that, build a few cannons and a mortar and fly them to the corner and use the energy pods to build and power a nullifier.  Granted, people found different and more optimal routes than that (though that's partly because the rift lab was accidentally left on, but that ended up making the map a lot more flexible, which isn't necessarily a bad thing). 
Title: Re: Custom Map #739: Tricks. By: Auri
Post by: BilboGCL on March 20, 2021, 08:21:19 PM
First I deleted most of the stuff, used the three building spaces for three cannons, parked them in void and waited till I got twelve cannons, that was enough to invade the creeper sea.
tbh, I didn't even think of platforms or using the ern-portal ;D

Greetings from The Shire!
Title: Re: Custom Map #739: Tricks. By: Auri
Post by: cornucanis on March 21, 2021, 12:10:14 AM
Quote from: mohomonkeyman on March 20, 2021, 04:55:00 PM
Thank you for this map. Out of interest, what are the 'advanced tricks'? I cracked this one in about 10 minutes, but noticed some people's times are closer to 2 minutes.

My method was to build two towers north, a few cannon on them, then smash down into the creeper, clear a space, place my base and then keep pushing and building towers. I deleted my factory and ERN portal, and gave the boost to a cannon.

Here's a recording of how I got my 1:46 time. (https://i.imgur.com/7JPlwkH.mp4) You were on the right track by deleting the big units for more cannon building space, but it sounds like you overbuilt on the cannons. Since the emitter is near the corner and you even have a free ERN, you can comfortably get enough of a foothold to keep a nullifier alive with only a small handful of cannons if you go straight for the kill.