Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on February 08, 2021, 12:30:08 PM

Title: Custom Map #9266: easy with some twist. By: Martin Gronsdal
Post by: AutoPost on February 08, 2021, 12:30:08 PM
This topic is for discussion of map #9266: easy with some twist
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=9266)

Author: Martin Gronsdal
Size: 170x256

Desc:
as always, feedback appreciated PS: keep your CN alive
Title: Re: Custom Map #9266: easy with some twist. By: Martin Gronsdal
Post by: Whistler on February 08, 2021, 01:21:42 PM
no idea how to even start this can't do anything
yeah figured it out before it was spelt out
sneaky 10/10
and i learned stuff
Title: Re: Custom Map #9266: easy with some twist. By: Martin Gronsdal
Post by: Martin Gronsdal on February 08, 2021, 03:11:34 PM
well, I don't want this to be a tongue in cheek comment, but the obvious goal is to get north.

thank you for playing
Title: Re: Custom Map #9266: easy with some twist. By: Martin Gronsdal
Post by: wenda12 on February 08, 2021, 03:17:04 PM
i do a lot of mistake perhaps i do one more time for 35 or 30 min


done i try to do 2 things same time now hard to do better
Spoiler
[close]
Title: Re: Custom Map #9266: easy with some twist. By: Martin Gronsdal
Post by: Martin Gronsdal on February 08, 2021, 04:05:45 PM
great job!
Title: Re: Custom Map #9266: easy with some twist. By: Martin Gronsdal
Post by: Nadaj on February 09, 2021, 10:20:34 AM
Now when i see a Martin Gronsdal map, i know it'll be hard and clever but possible. Great job guy!
Title: Re: Custom Map #9266: easy with some twist. By: Martin Gronsdal
Post by: Martin Gronsdal on February 09, 2021, 11:33:21 AM
Thx!
Title: Re: Custom Map #9266: easy with some twist. By: Martin Gronsdal
Post by: Ionie on February 09, 2021, 03:00:22 PM
I'm kind of on Whistler's side here; the hell are you even supposed to begin? You can only move your command node to a single spot, but you can't reach anything from there? Is there some obscure game-mechanic that people don't know of or something?
Title: Re: Custom Map #9266: easy with some twist. By: Martin Gronsdal
Post by: Martin Gronsdal on February 09, 2021, 03:12:32 PM
You need the
Spoiler
terp
[close]
Title: Re: Custom Map #9266: easy with some twist. By: Martin Gronsdal
Post by: wenda12 on February 09, 2021, 04:46:33 PM
11'26  realy ??? he use a bug exploit ?????

for ionie

Spoiler
move the  command node   :) dont wait move up at right not at left  and see what append
[close]
Title: Re: Custom Map #9266: easy with some twist. By: Martin Gronsdal
Post by: Martin Gronsdal on February 09, 2021, 05:36:09 PM
Wenda - your time is crazy good!
Title: Re: Custom Map #9266: easy with some twist. By: Martin Gronsdal
Post by: Ionie on February 10, 2021, 10:21:56 AM
Quote from: wenda12 on February 09, 2021, 04:46:33 PM
11'26  realy ??? he use a bug exploit ?????

for ionie

Spoiler
move the  command node   :) dont wait move up at right not at left  and see what append
[close]

...so to answer my question, yes... there was some obscure game mechanic that people don't know about...
Title: Re: Custom Map #9266: easy with some twist. By: Martin Gronsdal
Post by: Riskbreaker on February 10, 2021, 11:29:01 AM
well, half obscure as we know
Spoiler
CN on power zone increases its range
[close]
...

thn we see that row of powerzones we cant build in, and think "why is that there"...and so the puzzle begins
Title: Re: Custom Map #9266: easy with some twist. By: Martin Gronsdal
Post by: Martin Gronsdal on February 10, 2021, 01:40:11 PM
Well, if that idiot - Martin - put it there, it's not without a reason? 

;)
Title: Re: Custom Map #9266: easy with some twist. By: Martin Gronsdal
Post by: paco42 on February 10, 2021, 11:52:55 PM
cool map martin. i always like this puzzle style, and i love guppy shenanigans.
Title: Re: Custom Map #9266: easy with some twist. By: Martin Gronsdal
Post by: Martin Gronsdal on February 11, 2021, 03:49:57 PM
Thx
Title: Re: Custom Map #9266: easy with some twist. By: Martin Gronsdal
Post by: lividbishop on June 24, 2021, 02:08:43 AM
Could I get a clue?  There is no where to move the CN from what I can see, I looked everywhere on the map.  No spots.
Title: Re: Custom Map #9266: easy with some twist. By: Martin Gronsdal
Post by: Martin Gronsdal on June 24, 2021, 04:10:56 AM
You can land on the square just above where it is at the start

But you have to fly it directly above the PZ's to build things on the thin stripe of land while you fly