Knuckle Cracker

Creeper World 4 => Farsite Colonies => Topic started by: AutoPost on January 31, 2021, 06:02:02 PM

Title: Custom Map #660: Showcase: Breach Fleet. By: UberWaffe
Post by: AutoPost on January 31, 2021, 06:02:02 PM
This topic is for discussion of map #660: Showcase: Breach Fleet
(https://knucklecracker.com/creeperworld4/queryMaps.php?query=thumbnailid&id=660)

Author: UberWaffe
Size: 192x120
Title: Re: Custom Map #660: Showcase: Breach Fleet. By: UberWaffe
Post by: UberWaffe on January 31, 2021, 06:08:56 PM
The most important thing is knowing you can click on the flying spaceship in the top-left corner of the map, give it a target, and then click on one of its 4 buttons to make it do things.

Once you understand the mechanics the map can be beaten relatively quickly. I did it in roughly 14 min, though I am sure others could find creative ways to do it much faster.

I'm not entirely happy with how the deployment of the special structures and landing sites work, but if I had to redo it again time I would have probably not uploaded the map at all.
So apologies, I realize it could have been much better.

There appears to be some new useful functions coming in 1.3 that would make the scripts easier.
Title: Re: Custom Map #660: Showcase: Breach Fleet. By: UberWaffe
Post by: JessGames on April 01, 2021, 05:23:44 PM
Playing through your maps, been enjoying them so far.
Found a few bugs playing this map. I dont know if they've been fixed yet

The "this is not a valid landing site" message does not disappear
the Fortress needs way fewer Arg than 700, was able to cheese the map this way
The Tenemut reactor has a long delay on getting all the upgrade resources and actually upgrading

I hope you can get these fixed as it was a very enjoyable map