Hey virgilw, do u think that u could make it so that we can deactive rift totems once we connect to them so that they dont overtax our networks? To c y i ask this check out my 6th campain map, motor.
"note" the map is uploaded
all you can do is simply not attack the totem to your network till you're ready
aurzel u misunderstand, when u see the 6th map in my campain, then u'll understand y i ask this. its uploaded so it shouldnt be too long before u can download it
being able to "not-send" packets to chosen locations or buildings would just make the building placement more mindless, players have to think about when they have enough energy to secure what.
Like i said to aurzel, ull understand y i asked wat i asked when my new map gets posted, sheesh! doesnt anyone read the other posts in the topic, or only the last one? lolz :D
just played your map, it is perfectly do able in 10 mins without the 'disabling of totems' you asked for... all it takes is some carefull energy management at start...
ya i know, but it would be easier if we could just disable the totems
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\/ Edit \/ eh oh well \/
hate to say it, but then your map would be piss easy