Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on January 15, 2021, 02:33:12 PM

Title: Custom Map #9201: Close but far. By: Martin Gronsdal
Post by: AutoPost on January 15, 2021, 02:33:12 PM
This topic is for discussion of map #9201: Close but far
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=9201)

Author: Martin Gronsdal
Size: 70x120

Desc:
Title: Re: Custom Map #9201: Close but far. By: Martin Gronsdal
Post by: Johnny Haywire on January 15, 2021, 04:17:05 PM
Players are just going to pour out of the woodwork and dump buckets of gratitude and love on your head for this one, I'm sure!

It's actually not all that difficult - just have to make sure you hit the mass drivers in sorta the right place (the first one needs to be exact, but the rest aren't that crucial).

I thought it might be interesting to see if I could totally tank the spores, but even at a depth of 60+ AC they still got through, and I don't remember how deep it needs to be for total protection. So I just ended it.

Decent puzzle map which definitely has the potential to be a speed run.

Thanks for the map!  ;D
Title: Re: Custom Map #9201: Close but far. By: Martin Gronsdal
Post by: Martin Gronsdal on January 15, 2021, 04:20:41 PM
once I read that you need anticreeper -8 to render spores useless. But playing my own map taught my otherwise.

glad you liked this. The best score here is very good.

oh, and I expect high rating for this one
Title: Re: Custom Map #9201: Close but far. By: Martin Gronsdal
Post by: Whistler on January 16, 2021, 04:36:37 AM
i liked the concept 10/10
Title: Re: Custom Map #9201: Close but far. By: Martin Gronsdal
Post by: Martin Gronsdal on January 16, 2021, 06:43:29 AM
Thx. Which way did you guys go?
Title: Re: Custom Map #9201: Close but far. By: Martin Gronsdal
Post by: D0m0nik on January 16, 2021, 08:57:02 AM
Yeah cool speed run. I used the N button for some frame by frame action. I don't tend to do this but worth it for a short map.
Title: Re: Custom Map #9201: Close but far. By: Martin Gronsdal
Post by: Martin Gronsdal on January 16, 2021, 10:50:26 AM
You reached the nullifier like that? I hate my life ;)
Title: Re: Custom Map #9201: Close but far. By: Martin Gronsdal
Post by: Altren on January 16, 2021, 01:30:33 PM
Nice puzzle map.
My solution was to start in center, then mass to the left to get two more + siphon.
Then three more to the north-west (and fly with CN there), north and north-east.
Title: Re: Custom Map #9201: Close but far. By: Martin Gronsdal
Post by: Martin Gronsdal on January 16, 2021, 01:33:31 PM
you did it the "right" way then ;) thank you for playing
Title: Re: Custom Map #9201: Close but far. By: Martin Gronsdal
Post by: D0m0nik on January 16, 2021, 03:31:36 PM
Quote from: Martin Gronsdal on January 16, 2021, 01:33:31 PM
you did it the "right" way then ;) thank you for playing
Scenic route  :P
Title: Re: Custom Map #9201: Close but far. By: Martin Gronsdal
Post by: Johnny Haywire on January 16, 2021, 04:57:39 PM
QuoteYeah cool speed run. I used the N button for some frame by frame action. I don't tend to do this but worth it for a short map.

Wow, awesome time Dom!

I love that your time (and a couple other players' times) are better than the Korean who uses Cheat Engine or some other hack, lol. Nice!  ;)

Had to laugh at the "scenic route" remark too. You would make an amazing taxi driver I bet... prolly get from Manhattan to Long Island in under an hour during rush hour.  :o
Title: Re: Custom Map #9201: Close but far. By: Martin Gronsdal
Post by: D0m0nik on January 17, 2021, 03:37:56 AM
Clearly missed my calling in life!  ;D