Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on December 27, 2020, 04:37:12 PM

Title: Custom Map #9168: Frozen creeper. By: Henzbug
Post by: AutoPost on December 27, 2020, 04:37:12 PM
This topic is for discussion of map #9168: Frozen creeper
(https://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=9168)

Author: Henzbug
Size: 100x100

Desc:
A huge iceberg of frozen creeper sits at the top of this mountain. As you attack, it will melt and flow down quicker! A relatively easy map, but it might take you a few attempts.
Title: Re: Custom Map #9168: Frozen creeper. By: Henzbug
Post by: Martin Gronsdal on December 29, 2020, 11:07:37 AM
I liked this map. It's a nice "new" idea, but why the strangly flowing creeper?
Spoiler
The flow of the creeper created some free spots where I could continue the fight after the ice burst. Thus I won on the first attempt, but I had really lost - if you get what I mean.
[close]
Title: Re: Custom Map #9168: Frozen creeper. By: Henzbug
Post by: Johnny Haywire on December 29, 2020, 04:16:39 PM
On my first attempt, I "won" this in just under a minute, but the game continued to run... so I let it run to see what happened, and it kept going with no end in sight. When I reloaded the game, everything was frozen. Time was moving at a normal speed, but nothing would build. The CN that was floating mid-air moved slower than Congress. It was really weird.

So I restarted the game and did things differently and realize there's a condition to clear a high percentage (95%?) of creeper from the map - or perhaps to clear creeper until it is no deeper than X amount. Either way, it would have been helpful to know this beforehand.

Interesting concept - not difficult at all but just different. The faster-moving creeper gives a unique strategic twist as well. Overall, I thought the map was ok but I'd prefer something more challenging than just "mop up the map after you've spilled everything".

Thanks for the map!  ;D