This topic is for discussion of map #328: Diamond in the rought
(https://knucklecracker.com/creeperworld4/queryMaps.php?query=thumbnailid&id=328)
Author: Larry
Size: 192x120
Sorry about the typo I made in the title :-[
How is the anticreeper meant to be used?
I rushed the bluite stash, built a sprayer, and dropped it on the mountain set to "Always On"... and most of the anticreeper just evaporated. The little bit that managed to stay on breeder terrain wasn't enough to make a difference in the battle.
Actually, the breeder terrain felt a little weak in general - I think this map would have been more fun if the Creeper and Anticreeper were both much more powerful.
I must admit that this map was a failure from me. What you describe was indeed my initial design of the map, however I tested it a lot and couldn't find a good balance between the creeper and the anti-creeper, while still keeping it a fun challenge. I ended up with a 'Try to finish the level without letting it get too out of hand, or otherwise the fun is reduced to an absolute zero' - kind of level, in which the entire anti-creeper aspect also did not fit anymore.
I decided to upload the level for people who like to speedrun, and as an idea of concept for people who are better in creating maps than me.
Edit: you know what? I'm on it
The rework of this level is done! (MapID: 1141)