This topic is for discussion of map #284: Channels
(https://knucklecracker.com/creeperworld4/queryMaps.php?query=thumbnailid&id=284)
Author: Bob
Size: 128x80
I just don't get this. It's one of the highest-rated maps, but there's practically no game play other than seeing how fast one can terp down some walls.
maybe this is just beginning of new concept? :)
P.S. First maps of CW3 CSM concept started from maps of Cornucanis where main was terping...
P.P.S. Maybe Master Cornucanis will help? Good lu, Bob!
I absolutely love the CSM series from CW3, especially yum234's maps. I rated this map high, simply for starting out with a proof of concept, and seeing CSMs start out in CW3. Agreed, there are not a lot going on, but for someone who literally spent hundreds of hours in CSM maps, seeing creeper and anti-creeper as "real" liquids were just magnificent :)
Cheers
Quote from: Karsten75 on December 29, 2020, 08:41:19 PM
I just don't get this. It's one of the highest-rated maps, but there's practically no game play other than seeing how fast one can terp down some walls.
I agree. Theres no gameplay here, just lower some walls for the AC to flow. Its easy and boring. Feels like a conceptual demo rather than a real level.
Quote from: flamewolf393 on February 25, 2021, 04:27:52 PM
Quote from: Karsten75 on December 29, 2020, 08:41:19 PM
I just don't get this. It's one of the highest-rated maps, but there's practically no game play other than seeing how fast one can terp down some walls.
I agree. Theres no gameplay here, just lower some walls for the AC to flow. Its easy and boring. Feels like a conceptual demo rather than a real level.
If you read the description it says "CREATED AS PROOF OF CONCEPT". Pretty sure those words mean something =)